Difference between revisions of "Healing Modifiers"
Line 2: | Line 2: | ||
none | none | ||
− | + | Unit Abilities: | |
*Healing - 30% | *Healing - 30% | ||
− | + | Items: | |
*[[Pouch of Herbs]],[[Strange Metallic Can]],[[Ointment of Healing]],[[Holy Grail]] | *[[Pouch of Herbs]],[[Strange Metallic Can]],[[Ointment of Healing]],[[Holy Grail]] | ||
− | + | spells: | |
*[[Regenration]],[[Resurrection]] | *[[Regenration]],[[Resurrection]] | ||
Line 18: | Line 18: | ||
− | + | Heroes: | |
*[[Animate Dead]],[[Healing]] | *[[Animate Dead]],[[Healing]] | ||
Revision as of 01:52, 25 December 2007
Skills: none
Unit Abilities:
- Healing - 30%
Items:
spells:
Heroes:
Healing Formula:
Heretic's Example [1]:
Regeneration (spell, 15%)
L10 Healing (hero ability, 12%)
Regeneration (unit ability, 20%)
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)]
= 1.00 - [.85 * .88 * .80]
= 0.40 Damage suffered by unit
Healing= 60%