Difference between revisions of "Healing Modifiers"

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Line 31: Line 31:
 
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br>
 
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br>
 
= 1.00 - [.85 * .88 * .80] <br>
 
= 1.00 - [.85 * .88 * .80] <br>
= 0.40 Damage suffered by unit<br>
+
= 0.60 Damage suffered by unit<br>
  
Healing= 60%
+
Healing= 40%

Revision as of 23:59, 13 February 2008

Skills: none

Unit Abilities:

  • Healing - 30% , Regeneration - 20%


Items:


spells:



Heroes:


Healing Formula:

Heretic's Example [1]: Regeneration (spell, 15%)
L10 Healing (hero ability, 12%)
Regeneration (unit ability, 20%)

= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)]
= 1.00 - [.85 * .88 * .80]
= 0.60 Damage suffered by unit

Healing= 40%