Difference between revisions of "Ash of Invisibility"
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− | ( | + | All of your units' [[Primary Attack|Primary]] and [[Extra attack]]s are attibuted [[initiative]]=6, making it almost sure that your units strike first in a battle (unless opponent uses [[initiative]] influencing magic too). Notes: |
+ | * Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts. | ||
+ | * [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 or init=6). | ||
[[Items#Lesser Items|Lesser Items]] | [[Items#Lesser Items|Lesser Items]] |
Revision as of 17:30, 5 March 2006
All of your units' Primary and Extra attacks are attibuted initiative=6, making it almost sure that your units strike first in a battle (unless opponent uses initiative influencing magic too). Notes:
- Any unit having an initiative above 6 (from multiple modifiers) is treated as having initiative 6 when the battle starts.
- Paralyze will cancel out the effect of Ash of Invisibility and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 or init=6).