Difference between revisions of "Knight of Dawn's The Reincarnation Simplified Guide"

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Mostly undisbandable units that drain pop
 
Mostly undisbandable units that drain pop
 
===Green {{Green}}===
 
Adjacent Colours: {{White}} {{Red}}
 
 
Trees, animals and elementals
 
  
 
===Blue {{Blue}}===
 
===Blue {{Blue}}===
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Units with melee, range, Holy with healing abilities and high HP
 
Units with melee, range, Holy with healing abilities and high HP
 +
 +
===Green {{Green}}===
 +
Adjacent Colours: {{White}} {{Red}}
 +
 +
Trees, animals and elementals
 +
  
 
==Starting Strategies==
 
==Starting Strategies==

Revision as of 14:44, 31 December 2010

Still under Construction. 31/12/2010

This is a new guide that is up-to-date and more targeted to new players

The Reincarnation


Understanding the Colours

Icon PHANTASM.gif
Icon ASCENDANT.gifIcon PLAIN.gifIcon NETHER.gif
Icon VERDANT.gif   Icon ERADICATION.gif


Look at this Pentagram, the two colours beside a chosen colour are the adjacent colours. The remaining non-adjacent colours left on the Pentagram form the opposite colours to your chosen specialty.

Red Icon ERADICATION.gif

Adjacent Colours: Icon NETHER.gif Icon VERDANT.gif

Mostly fire units with high AP

Black Icon NETHER.gif

Adjacent Colours: Icon ERADICATION.gif Icon PHANTASM.gif

Mostly undisbandable units that drain pop

Blue Icon PHANTASM.gif

Adjacent Colours: Icon ASCENDANT.gif Icon NETHER.gif

Ranged units, elements and access to all complex units in the game

White Icon ASCENDANT.gif

Adjacent Colours: Icon PHANTASM.gif Icon VERDANT.gif

Units with melee, range, Holy with healing abilities and high HP

Green Icon VERDANT.gif

Adjacent Colours: Icon ASCENDANT.gif Icon ERADICATION.gif

Trees, animals and elementals


Starting Strategies

1)Rushing

2)Gelding

3)Low-land research

4)High-Land research



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