Difference between revisions of "Towns"

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Towns provide space (1000) for your [[population]] to live in, and also help generate more [[geld]].
 
Towns provide space (1000) for your [[population]] to live in, and also help generate more [[geld]].
  
A rule of thumb is to maintain about 10% of your land as towns.
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In order to match food production with max population provided by towns/farms, a 2.5 ratio of farms to towns is advised. With 299 workshops, you can build 7 towns and 18 farms in one turn, which is fairly close.
  
A better rule of thumb is to look at the status report and determine exactly what you need.
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10 towns = 10k max pop <br>
[[Image:Towns.jpg]]
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25 farms = 2.5k max pop + 12.5k food
  
(apparently, towns also let your people choose to live in high-rise luxury appartments with spas and tennis courts, or in the slums just next door.
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[[Category:Buildings]]
 
[[Category:Buildings]]

Latest revision as of 01:11, 10 November 2017

Towns provide space (1000) for your population to live in, and also help generate more geld.

In order to match food production with max population provided by towns/farms, a 2.5 ratio of farms to towns is advised. With 299 workshops, you can build 7 towns and 18 farms in one turn, which is fairly close.

10 towns = 10k max pop
25 farms = 2.5k max pop + 12.5k food