Difference between revisions of "Divine Balance"
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==Effects== | ==Effects== | ||
− | *Increases [[Accuracy|Accuracy]] by 3% | + | *Increases [[Accuracy|Accuracy]] by 3% |
*Increases [[Attack Power|Attack Power]] by 10%. | *Increases [[Attack Power|Attack Power]] by 10%. | ||
*Increases [[Counter Attack|Counter Attack]] by 10% | *Increases [[Counter Attack|Counter Attack]] by 10% | ||
− | *Increases [[ | + | *Increases [[Hit Points|HP]] by 10% |
==Additional Information== | ==Additional Information== | ||
* Cast by Gods only. Can be used to empower AI players, or to balance factions during the Heaven vs Hell gameplay mode. | * Cast by Gods only. Can be used to empower AI players, or to balance factions during the Heaven vs Hell gameplay mode. | ||
* There is currently a 30% chance of an AI mage having this effect cast on them. | * There is currently a 30% chance of an AI mage having this effect cast on them. | ||
+ | * This is currently only active on Beta. | ||
Latest revision as of 04:13, 4 July 2019
This powerful enchantment is cast by the Gods to empower their chosen mages. They do it not for fairness or justice, but for their own amusement.
Effects
- Increases Accuracy by 3%
- Increases Attack Power by 10%.
- Increases Counter Attack by 10%
- Increases HP by 10%
Additional Information
- Cast by Gods only. Can be used to empower AI players, or to balance factions during the Heaven vs Hell gameplay mode.
- There is currently a 30% chance of an AI mage having this effect cast on them.
- This is currently only active on Beta.