Difference between revisions of "Hell Fire"

From TheReincarnation
Jump to: navigation, search
(Effect on Aw/Arch)
(Corrected a spelling mistake which was bothering me. « wih » -> « with »)
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
 
{{Itemstats
 
{{Itemstats
| description   =  
+
| description =  
  
 
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.
 
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.
Line 6: Line 7:
 
}}
 
}}
  
 +
 
  
==Effects==
 
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.
 
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.
 
  
==Effects on Aw/Arch==
+
== Effects ==
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.
 
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.
 
  
==Obsolete==
+
*Increases all friendly units' [[Primary_Attack|Primary]], [[Extra_Attack|Extra]] and [[Counter|Counter]] [[Attack_Power|AP]] without a [[Fire|Fire]] [[Attack_Type|Attack Type]] by 10%
Increases PRIMARY AP and Counter of all own units with a Fire attack by 75% and of all other own units by 25%.
+
*<span style="color:#2ecc71;">Increases all friendly units' [[Primary|Primary]], [[Extra|Extra]] and [[Counter_AP|Counter AP]] with a [[Fire_Attack_Type|Fire Attack Type]] by 30%</span>
 +
*The upkeep is the reduction in [[Mana|mana]] production by 2.5%  
 +
**On oversummoning servers (such as the Arch Server), the reduction in [[Mana|mana]] production is 5% 
  
Hidden upkeep: 5% of mana.
+
&nbsp;
----
 
  
[[Unique Items]]
 
<noinclude>
 
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]
</noinclude>
 

Latest revision as of 23:02, 17 July 2023

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists

Battle Items | Offensive Items | Summoning Items
Unique Items | Lesser Items


This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.

Item Details
Name Hell Fire
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 


Effects