Difference between revisions of "Hit Points Modifiers"
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| + | [[Category:Battle_Formula_Modifiers]] | ||
| + | Forts: | ||
| + | |||
| + | *Fort HP bonus is different for sieges and regulars, and rises linearly. A minimum of 0.67% forts is needed: | ||
| + | |||
| + | Minimum: | ||
| + | *less than 0.67% forts gives 10/20% HP bonus during regulars and sieges respectively.<br> | ||
| + | *when % of forts is better than 0.67% the bonus rise linearly, until the maximum bonus- | ||
| + | |||
| + | Maximum: | ||
| + | *2.5% of forts gives 37.5%/75% HP bonus during regulars and sieges respectively. | ||
| + | |||
| + | |||
| + | Skills: | ||
| + | *[[Animal Mastery]], [[Undead Mastery]] | ||
| + | |||
items: | items: | ||
*[[Bubble Wine]] | *[[Bubble Wine]] | ||
| + | |||
spells: | spells: | ||
*[[Battle Chant]], [[Enlarge Animal]], [[Plant Growth]], [[Wooden Soul]] | *[[Battle Chant]], [[Enlarge Animal]], [[Plant Growth]], [[Wooden Soul]] | ||
| − | *[[Armor of Light]], [[Love | + | *[[Armor of Light]], [[Love and Peace]], [[Battle Lust]] |
| + | |||
Hero Abilities: | Hero Abilities: | ||
| + | *[[Berserk]], [[Rally]], [[Soul Devour]] | ||
Latest revision as of 21:16, 10 April 2008
Forts:
- Fort HP bonus is different for sieges and regulars, and rises linearly. A minimum of 0.67% forts is needed:
Minimum:
- less than 0.67% forts gives 10/20% HP bonus during regulars and sieges respectively.
- when % of forts is better than 0.67% the bonus rise linearly, until the maximum bonus-
Maximum:
- 2.5% of forts gives 37.5%/75% HP bonus during regulars and sieges respectively.
Skills:
items:
spells:
Hero Abilities: