Difference between revisions of "Hell Fire"
Magewarfelix (talk | contribs) (Corrected a spelling mistake which was bothering me. « wih » -> « with ») |
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+ | This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire. | ||
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+ | == Effects == | ||
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+ | *Increases all friendly units' [[Primary_Attack|Primary]], [[Extra_Attack|Extra]] and [[Counter|Counter]] [[Attack_Power|AP]] without a [[Fire|Fire]] [[Attack_Type|Attack Type]] by 10% | ||
+ | *<span style="color:#2ecc71;">Increases all friendly units' [[Primary|Primary]], [[Extra|Extra]] and [[Counter_AP|Counter AP]] with a [[Fire_Attack_Type|Fire Attack Type]] by 30%</span> | ||
+ | *The upkeep is the reduction in [[Mana|mana]] production by 2.5% | ||
+ | **On oversummoning servers (such as the Arch Server), the reduction in [[Mana|mana]] production is 5% | ||
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− | + | [[Category:Items]] [[Category:Unique Items]] |
Latest revision as of 23:02, 17 July 2023
Battle Items |
Offensive Items |
Summoning Items
Unique Items |
Lesser Items
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.
Item Details | ||
Name | Hell Fire | |
Attribute | Unique Permanent |
|
Charge turn | 0 |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Effects
- Increases all friendly units' Primary, Extra and Counter AP without a Fire Attack Type by 10%
- Increases all friendly units' Primary, Extra and Counter AP with a Fire Attack Type by 30%
- The upkeep is the reduction in mana production by 2.5%
- On oversummoning servers (such as the Arch Server), the reduction in mana production is 5%