Difference between revisions of "Resistance Modifiers"
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− | + | [[Category:Battle_Formula_Modifiers]] | |
+ | Skills: | ||
none | none | ||
− | + | ||
+ | |||
+ | Items: | ||
[[Oil Flask]],[[Brooch of Protection]],candle of sleeping, scroll of protection from fire,missile shield | [[Oil Flask]],[[Brooch of Protection]],candle of sleeping, scroll of protection from fire,missile shield | ||
− | + | ||
+ | |||
+ | Spells: | ||
stun,rust armor,sleep,flameshield,resist elements. | stun,rust armor,sleep,flameshield,resist elements. | ||
− | |||
− | + | Heroes: | |
+ | [[Ice Shield]],[[Mind Shield]],[[Unholy Aura]] | ||
+ | |||
+ | |||
+ | |||
+ | Resistance examples: | ||
*95% ; unit is *20 tougher to beat | *95% ; unit is *20 tougher to beat | ||
*92.5% ; unit is *13.33 tougher to beat | *92.5% ; unit is *13.33 tougher to beat | ||
− | *90% | + | *90% ; unit is *10 tougher to beat |
*87.5% ; unit is *8 tougher to beat | *87.5% ; unit is *8 tougher to beat | ||
*85% ; unit is *6.67 tougher to beat | *85% ; unit is *6.67 tougher to beat | ||
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*40% ; unit is *1.67 tougher to beat | *40% ; unit is *1.67 tougher to beat | ||
*33% ; unit is *1.5 tougher to beat | *33% ; unit is *1.5 tougher to beat | ||
− | *25 ; unit is *1.33 tougher to beat | + | *25% ; unit is *1.33 tougher to beat |
*20% ; unit is 1.25 tougher to beat | *20% ; unit is 1.25 tougher to beat | ||
+ | <br> | ||
+ | Return to [[The Eye Formula]] |
Latest revision as of 05:01, 14 April 2008
Skills: none
Items: Oil Flask,Brooch of Protection,candle of sleeping, scroll of protection from fire,missile shield
Spells: stun,rust armor,sleep,flameshield,resist elements.
Heroes: Ice Shield,Mind Shield,Unholy Aura
Resistance examples:
- 95% ; unit is *20 tougher to beat
- 92.5% ; unit is *13.33 tougher to beat
- 90% ; unit is *10 tougher to beat
- 87.5% ; unit is *8 tougher to beat
- 85% ; unit is *6.67 tougher to beat
- 82.5% ; unit is *5.7 tougher to beat
- 80% ; unit is *5 tougher to beat
- 75% ; unit is *4 tougher to beat
- 67.5% ; unit is *3 tougher to beat
- 60% ; unit is *2.5 tougher to beat
- 50% ; unit is *2 tougher to beat
- 40% ; unit is *1.67 tougher to beat
- 33% ; unit is *1.5 tougher to beat
- 25% ; unit is *1.33 tougher to beat
- 20% ; unit is 1.25 tougher to beat
Return to The Eye Formula