Difference between revisions of "Resistance Modifiers"

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skills:
+
[[Category:Battle_Formula_Modifiers]]
 +
Skills:
 
none
 
none
  
items:
+
 
 +
 
 +
Items:
 
[[Oil Flask]],[[Brooch of Protection]],candle of sleeping, scroll of protection from fire,missile shield
 
[[Oil Flask]],[[Brooch of Protection]],candle of sleeping, scroll of protection from fire,missile shield
  
spells:
+
 
 +
 
 +
Spells:
 
stun,rust armor,sleep,flameshield,resist elements.
 
stun,rust armor,sleep,flameshield,resist elements.
  
heroes:
 
  
  
resistance examples:
+
Heroes:
 +
[[Ice Shield]],[[Mind Shield]],[[Unholy Aura]]
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 +
 
 +
 
 +
Resistance examples:
  
 
*95% ; unit is *20 tougher to beat
 
*95% ; unit is *20 tougher to beat
 
*92.5% ; unit is *13.33 tougher to beat
 
*92.5% ; unit is *13.33 tougher to beat
*90% (phoenix fire ranged) ; unit is *10 tougher to beat
+
*90% ; unit is *10 tougher to beat
 
*87.5% ; unit is *8 tougher to beat
 
*87.5% ; unit is *8 tougher to beat
 
*85% ; unit is *6.67 tougher to beat
 
*85% ; unit is *6.67 tougher to beat
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*40% ; unit is *1.67 tougher to beat
 
*40% ; unit is *1.67 tougher to beat
 
*33% ; unit is *1.5 tougher to beat
 
*33% ; unit is *1.5 tougher to beat
*25 ; unit is *1.33 tougher to beat  
+
*25% ; unit is *1.33 tougher to beat  
 
*20% ; unit is 1.25 tougher to beat
 
*20% ; unit is 1.25 tougher to beat
 +
<br>
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Return to [[The Eye Formula]]

Latest revision as of 05:01, 14 April 2008

Skills: none


Items: Oil Flask,Brooch of Protection,candle of sleeping, scroll of protection from fire,missile shield


Spells: stun,rust armor,sleep,flameshield,resist elements.


Heroes: Ice Shield,Mind Shield,Unholy Aura


Resistance examples:

  • 95% ; unit is *20 tougher to beat
  • 92.5% ; unit is *13.33 tougher to beat
  • 90% ; unit is *10 tougher to beat
  • 87.5% ; unit is *8 tougher to beat
  • 85% ; unit is *6.67 tougher to beat
  • 82.5% ; unit is *5.7 tougher to beat
  • 80% ; unit is *5 tougher to beat
  • 75% ; unit is *4 tougher to beat
  • 67.5% ; unit is *3 tougher to beat
  • 60% ; unit is *2.5 tougher to beat
  • 50% ; unit is *2 tougher to beat
  • 40% ; unit is *1.67 tougher to beat
  • 33% ; unit is *1.5 tougher to beat
  • 25% ; unit is *1.33 tougher to beat
  • 20% ; unit is 1.25 tougher to beat


Return to The Eye Formula