Difference between revisions of "Arch:Dominion"

From TheReincarnation
Jump to: navigation, search
m (Protected "Arch:Dominion" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
m (BOT: Changing page text)
 
(One intermediate revision by the same user not shown)
(No difference)

Latest revision as of 09:52, 23 July 2014

Encyclopedia (Arch) | Units | Spells | Items | Heroes | Skills | Resources
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units


Dominions are angels of the fourth rank, grand lords of the divine kingdom that preside over and regulate the lesser celestial beings. They appear much as archangels, only larger, wielding magnificent, scintillating greatswords with distinctive spheres of light grafted to their pommels. Dominions radiate a resplendent golden aura of holiness, and are the spokespersons of the ultimate God. They are the punishers and the terminators; their power is (Nearly) invincible.

Disable on Arch Server.

Dominion.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Priestess


Recommended Role: Tactical tank, Holy sniper

 

Recommended Pairing:

White - Archangel/Unicorn to tank

Blue - Yeti to tank, Djinni to trade

Black - Light Wraith/Vampire as sacrifice, Unholy Reaver to tank (With Black Sabbath for additional holy resistance)

Red - Dwarven Shaman/Efreeti to tank, Chimera to snipe (With oil flasks)

Green - Griffon to tank (and trade favorably if Rust Armor connects with Dominion), Treant to tank