Difference between revisions of "Spell Penetration"

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This [[Skills|skill]] gives your spells the ability to pierce your enemies barriers and spell resistance. It decreases target mages [[Barriers|barrier resistance]] and spell resistance(if he has any).  
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This [[Skills|skill]] gives your spells the ability to pierce your enemies barriers and spell resistance. It decreases target mages' [[Barriers|barrier resistance]] to spells.  
  
<br>''Effects''<br>
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==Effects==
Each level reduces enemy spell and barrier resistance to your spells by 1.25%. No longer affects creature spell resistance but does affect kingdom spell resistance (ex. from mind bar or sunray).
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*Reduces enemy barrier resistance to your spells by 1.25% per level.
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*Reduces enemy spell resistance to your spells by 1.25% per level. (Resistances gained from enchants like Mind Bar, Sunray,etc.  
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**Only affects kingdom spell resistance, does not effect army unit resistances.
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**Does not affect items.
  
<br>''Level By Level''<br>
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==Level By Level==
 
*Level 1: -1.25%
 
*Level 1: -1.25%
 
*Level 2: -2.5%
 
*Level 2: -2.5%

Latest revision as of 02:44, 14 March 2013

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill gives your spells the ability to pierce your enemies barriers and spell resistance. It decreases target mages' barrier resistance to spells.

Effects

  • Reduces enemy barrier resistance to your spells by 1.25% per level.
  • Reduces enemy spell resistance to your spells by 1.25% per level. (Resistances gained from enchants like Mind Bar, Sunray,etc.
    • Only affects kingdom spell resistance, does not effect army unit resistances.
    • Does not affect items.

Level By Level

  • Level 1: -1.25%
  • Level 2: -2.5%
  • Level 3: -3.75%
  • Level 4: -5%
  • Level 5: -6.25%
  • Level 6: -7.5%
  • Level 7: -8.75%
  • Level 8: -10%
  • Level 9: -11.25%
  • Level 10: -12.5%
  • Level 11: -13.75%
  • Level 12: -15%
  • Level 13: -16.25%
  • Level 14: -17.5%
  • Level 15: -18.75%
  • Level 16: -20%
  • Level 17: -21.25%
  • Level 18: -22.5%
  • Level 19: -23.75%
  • Level 20: -25%

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if you can read code:

sub spell_resisted {

  my $caster_mage = shift;
  my $target_mage = shift;
  my $spell_color = shift;
  my $barrier_resistance = $target_mage->getBarrierResistance() / 100;
  my $sl_resistance = 0;
  my $barrier_piercing = $caster_mage->{mage_spellpiercing} / 100;
  
  my $color_resistance = 0;
  $color_resistance = $target_mage->getResistanceNether() if $spell_color eq 'NETHER';
  $color_resistance = $target_mage->getResistancePhantasm() if $spell_color eq 'PHANTASM';
  $color_resistance = $target_mage->getResistanceAscendant() if $spell_color eq 'ASCENDANT';
  $color_resistance = $target_mage->getResistanceVerdant() if $spell_color eq 'VERDANT';
  $color_resistance = $target_mage->getResistanceEradication() if $spell_color eq 'ERADICATION';
  
  $color_resistance = 75 if $color_resistance > 75;
  
  #Spell Penetration also reduces color resistance
  $color_resistance -= $caster_mage->{mage_spellpiercing};
  $color_resistance = 0 if $color_resistance < 0;
  
  $color_resistance /= 100;
  #check barriers
  if ( rand() < ($barrier_resistance + $sl_resistance - $barrier_piercing)) {
     return 0;
  }
  
  #check resistances
  if (rand() < $color_resistance) {
     return 1;
  }
  
  #not blocked
  return 2;

}

that is how blocking works. now as far as piercing ehh.