Difference between revisions of "Hell Fire"

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(Effects on Aw/Arch)
(Corrected a spelling mistake which was bothering me. « wih » -> « with »)
 
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{{Itemstats
 
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This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.
 
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.
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==Effects==
 
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.
 
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.
 
*Reduces MP income by 5% (2.5% for non-OS servers).
 
  
==Effects on Aw/Arch==
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== Effects ==
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.
 
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.
 
*Reduces MP income by 5% (2.5% for non-OS servers).
 
  
==Obsolete==
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*Increases all friendly units' [[Primary_Attack|Primary]], [[Extra_Attack|Extra]] and [[Counter|Counter]] [[Attack_Power|AP]] without a [[Fire|Fire]] [[Attack_Type|Attack Type]] by 10%
Increases PRIMARY AP and Counter of all own units with a Fire attack by 75% and of all other own units by 25%.
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*<span style="color:#2ecc71;">Increases all friendly units' [[Primary|Primary]], [[Extra|Extra]] and [[Counter_AP|Counter AP]] with a [[Fire_Attack_Type|Fire Attack Type]] by 30%</span>
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*The upkeep is the reduction in [[Mana|mana]] production by 2.5%  
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**On oversummoning servers (such as the Arch Server), the reduction in [[Mana|mana]] production is 5% 
  
Hidden upkeep: 5% of mana.
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&nbsp;
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[[Unique Items]]
 
<noinclude>
 
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]
</noinclude>
 

Latest revision as of 23:02, 17 July 2023

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This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.

Item Details
Name Hell Fire
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 


Effects