Difference between revisions of "Animal Mastery"

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This [[Skills|skill]] will increase the attack power and hitpoints of your [[:Category:Animals|Animal]] units. Higher levels give a bigger boost. The most powerful Animal Masters can increase the attack initiative of their pets.
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This [[Skills|skill]] will increase the attack power and hitpoints of your [[:Category:Animals|Animal]] units. Higher levels give a bigger boost.
  
==Effects==
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== Level By Level ==
  
* HP increase of 3% per level at level 10 and under, 1% per level after that.
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* Level 1-5 : increases AP and Counter of all animal units by 1% per level.
 
* Level 6-10 : increases AP and Counter of all animal units by 2x% per level.
 
* Level 11-15 : increases AP and Counter of all animal units by 3x% per level.
 
* Level 16-20 : increases AP and Counter of all animal units by 4x% per level.
 
* +1 Initiative at lvl 20
 
  
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*L1 : AP/Counter of all animals increased by 1%, HP increased by 3%
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*L2 : AP/Counter of all animals increased by 2%, HP increased by 6%
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*L3 : AP/Counter of all animals increased by 3%, HP increased by 9%
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*L4 : AP/Counter of all animals increased by 4%, HP increased by 12%
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*L5 : AP/Counter of all animals increased by 5%, HP increased by 15%
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*L6 : AP/Counter of all animals increased by 7%, HP increased by 18%
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*L7 : AP/Counter of all animals increased by 9%, HP increased by 21%
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*L8 : AP/Counter of all animals increased by 11%, HP increased by 24%
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*L9 : AP/Counter of all animals increased by 13%, HP increased by 27%
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*L10: AP/Counter of all animals increased by 15%, HP increased by 30%
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*L11: AP/Counter of all animals increased by 18%, HP increased by 31%
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*L12: AP/Counter of all animals increased by 21%, HP increased by 32%
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*L13: AP/Counter of all animals increased by 24%, HP increased by 33%
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*L14: AP/Counter of all animals increased by 27%, HP increased by 34%
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*L15: AP/Counter of all animals increased by 30%, HP increased by 35%
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*L16: AP/Counter of all animals increased by 34%, HP increased by 36%
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*L17: AP/Counter of all animals increased by 38%, HP increased by 37%
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*L18: AP/Counter of all animals increased by 42%, HP increased by 38%
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*L19: AP/Counter of all animals increased by 46%, HP increased by 39%
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*L20: AP/Counter of all animals increased by 50% , HP increased by 40%
  
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<span style="color:#2ecc71;">At L20, [[Animal Mastery]] also&nbsp;gives +1 [[Initiative|Initiative]] to [[Animals|Animals]] on the [[Guildwar|Guildwar]] and [[Blitz|Blitz]] servers</span>
  
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==Level By Level==
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'''Return to:'''<br/> - [[Encyclopedia|Encyclopedia]]<br/> - [[Skills|Skills]]
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Verified code on Lightning ([[User:Paralytic|Paralytic]] 16:02, 9 September 2014 (CEST)), I can't vouch for the rest of this article. Yes, the HP boost does get (relatively) worse after level 10.
 
  
* L1 : AP/Counter of all animals increased by 1%, HP increased by 3%
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* L2 : AP/Counter of all animals increased by 2%, HP increased by 6%
 
* L3 : AP/Counter of all animals increased by 3%, HP increased by 9%
 
* L4 : AP/Counter of all animals increased by 4%, HP increased by 12%
 
* L5 : AP/Counter of all animals increased by 5%, HP increased by 15%
 
* L6 : AP/Counter of all animals increased by 7%, HP increased by 18%
 
* L7 : AP/Counter of all animals increased by 9%, HP increased by 21%
 
* L8 : AP/Counter of all animals increased by 11%, HP increased by 24%
 
* L9 : AP/Counter of all animals increased by 13%, HP increased by 27%
 
* L10: AP/Counter of all animals increased by 15%, HP increased by 30%
 
* L11: AP/Counter of all animals increased by 18%, HP increased by 31%
 
* L12: AP/Counter of all animals increased by 21%, HP increased by 32%
 
* L13: AP/Counter of all animals increased by 24%, HP increased by 33%
 
* L14: AP/Counter of all animals increased by 27%, HP increased by 34%
 
* L15: AP/Counter of all animals increased by 30%, HP increased by 35%
 
* L16: AP/Counter of all animals increased by 34%, HP increased by 36%
 
* L17: AP/Counter of all animals increased by 38%, HP increased by 37%
 
* L18: AP/Counter of all animals increased by 42%, HP increased by 38%
 
* L19: AP/Counter of all animals increased by 46%, HP increased by 39%
 
* L20: AP/Counter of all animals increased by 50% , HP increased by 40%, +1 init to animals
 
  
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<br>''Additional bonus divided by additional skill points spent, at each level''<br>
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The power of this skill has been significantly reduced in recent years.
  
* L1 : 1.00%
 
* L2 : 0.50%
 
* L3 : 0.33%
 
* L4 : 0.25%
 
* L5 : 0.20%
 
* L6 : 0.33%
 
* L7 : 0.29%
 
* L8 : 0.25%
 
* L9 : 0.22%
 
* L10: 0.20%
 
* L11: 0.27%
 
* L12: 0.25%
 
* L13: 0.23%
 
* L14: 0.21%
 
* L15: 0.20%
 
* L16: 0.25%
 
* L17: 0.24%
 
* L18: 0.22%
 
* L19: 0.21%
 
* L20: 0.20% (and an init bonus...)
 
 
 
 
<br>''Total bonus divided by total skill points spent''<br>
 
 
* L1 : 1.00%
 
* L2 : 0.67%
 
* L3 : 0.50%
 
* L4 : 0.40%
 
* L5 : 0.33%
 
* L6 : 0.33%
 
* L7 : 0.32%
 
* L8 : 0.31%
 
* L9 : 0.29%
 
* L10: 0.27%
 
* L11: 0.27%
 
* L12: 0.27%
 
* L13: 0.26%
 
* L14: 0.26%
 
* L15: 0.25%
 
* L16: 0.25%
 
* L17: 0.25%
 
* L18: 0.25%
 
* L19: 0.24%
 
* L20: 0.24% (but you get an initiative bonus too)
 
 
* HP bonus reduced to 1%/lvl, thus bonus hp at lvl20 is only 20% (Arch Nov 2010 reset)
 
 
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'''Return to:'''<br>
 
- [[Encyclopedia]]<br>
 
- [[Skills]]<br>
 
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[[Category:Skills]]
 
[[Category:Skills]]
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Was worth using before Griffins lost their Marksmanship ability on most servers.  Now it's mostly a waste of time since using an all flier green was a risky proposition to begin with.  Animals are expensive both on mana and geld they are not nearly as sturdy as trees.
 

Latest revision as of 02:33, 5 September 2019

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Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

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This skill will increase the attack power and hitpoints of your Animal units. Higher levels give a bigger boost.

Level By Level


  • L1 : AP/Counter of all animals increased by 1%, HP increased by 3%
  • L2 : AP/Counter of all animals increased by 2%, HP increased by 6%
  • L3 : AP/Counter of all animals increased by 3%, HP increased by 9%
  • L4 : AP/Counter of all animals increased by 4%, HP increased by 12%
  • L5 : AP/Counter of all animals increased by 5%, HP increased by 15%
  • L6 : AP/Counter of all animals increased by 7%, HP increased by 18%
  • L7 : AP/Counter of all animals increased by 9%, HP increased by 21%
  • L8 : AP/Counter of all animals increased by 11%, HP increased by 24%
  • L9 : AP/Counter of all animals increased by 13%, HP increased by 27%
  • L10: AP/Counter of all animals increased by 15%, HP increased by 30%
  • L11: AP/Counter of all animals increased by 18%, HP increased by 31%
  • L12: AP/Counter of all animals increased by 21%, HP increased by 32%
  • L13: AP/Counter of all animals increased by 24%, HP increased by 33%
  • L14: AP/Counter of all animals increased by 27%, HP increased by 34%
  • L15: AP/Counter of all animals increased by 30%, HP increased by 35%
  • L16: AP/Counter of all animals increased by 34%, HP increased by 36%
  • L17: AP/Counter of all animals increased by 38%, HP increased by 37%
  • L18: AP/Counter of all animals increased by 42%, HP increased by 38%
  • L19: AP/Counter of all animals increased by 46%, HP increased by 39%
  • L20: AP/Counter of all animals increased by 50% , HP increased by 40%

At L20, Animal Mastery also gives +1 Initiative to Animals on the Guildwar and Blitz servers


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- Encyclopedia
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The power of this skill has been significantly reduced in recent years.