Difference between revisions of "Heavenly Protection"

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Type: Enchantment/Self<br>
 
Type: Enchantment/Self<br>
 
Cost: 10 turns, 300,000 MP<br>
 
Cost: 10 turns, 300,000 MP<br>
Upkeep: 500 MP
+
Upkeep: 250 MP
  
  

Revision as of 02:34, 22 February 2008

Encyclopedia | Units | Spells

Rank: Ancient
Type: Enchantment/Self
Cost: 10 turns, 300,000 MP
Upkeep: 250 MP


effect

It gives you 1/3 (33.33%) chance to reflect your opponent's spell back at him(this includes battle spells).

Barrier and spell resistance are checked first before considering this spell. Nethers can cast this spell.

note

Tested on Phastasm at very high SL 665 It actually works together with Magic resistance,

33% above ++: max 75 resistance activates 2 times consecutive which is very rare (god's lvl 777 minds bar + high lvl minds bar)

20% : mid 33-55 resistance activates around 1 out of 5 of the time

10% : 0 resistance ard 1 out of 10

Reflects offensive enchantment with no upkeep

Reflects battle spells, battle spells is calculate based on attacker's On or Off color/SL (such as black casting giant strength)

It works very well with phastasm and casting Heaven protection is cheap , Just use magic favour + lvl5 Spell mastery = offset casting difference

Based on calculation : casting Near color Ancient is 120% instead of 125% So magic favour 10% + lvl 5 Spell Mastery near color 10% = offset