Difference between revisions of "Healing (disambiguation)"

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(Effects)
(Effects)
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==Effects==
 
==Effects==
 
*The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss.
 
*The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss.
*probably not 30% sometimes it resurrect all the slain unit if the unit slain is too little. So it may be heal a amount of hit point.
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*Probably not just 30% sometimes... it resurrects all the slain unit if the unit slain is too little in NP. So, it may heal some amount of hit point.
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*Stacked healing abilites multiply instead of adding. See below<br><br>
<br><br>
 
 
 
Stacked healing abilites multiply instead of adding. <br><br>
 
 
 
Heretic's Example [http://www.the-reincarnation.com/viewtopic.php?p=227671#227671]: <br>
 
  
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Heretic's Example [http://www.the-reincarnation.com/viewtopic.php?p=227671#227671]:
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<br>
 
Regeneration (spell, 15%) <br>
 
Regeneration (spell, 15%) <br>
 
L10 Healing (hero ability, 12%) <br>
 
L10 Healing (hero ability, 12%) <br>
 
Regeneration (unit ability, 20%) <br>
 
Regeneration (unit ability, 20%) <br>
  
 
+
[Damage suffered]
 
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br>
 
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br>
 
= 1.00 - [.85 * .88 * .80] <br>
 
= 1.00 - [.85 * .88 * .80] <br>
 
= 0.40 <br>
 
= 0.40 <br>
 +
 
Healing= 60%
 
Healing= 60%
 
<br>
 
<br>
 
<br>
 
<br>
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<br><br>
  
  

Revision as of 01:16, 29 March 2007

Encyclopedia | Units | Spells

Rank: Simple
Type: Instant/Battle
Cost: 500 MP



Units with Healing Ability

Effects

  • The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards Net Power loss.
  • Probably not just 30% sometimes... it resurrects all the slain unit if the unit slain is too little in NP. So, it may heal some amount of hit point.
  • Stacked healing abilites multiply instead of adding. See below

Heretic's Example [1]:
Regeneration (spell, 15%)
L10 Healing (hero ability, 12%)
Regeneration (unit ability, 20%)

[Damage suffered] = 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)]
= 1.00 - [.85 * .88 * .80]
= 0.40

Healing= 60%


Angel
Archangel
Astral Magician
Dominion
Knight Templar
High Priest
Preacher
Soul Speaker

Hero Ability "Healing"

Resurrects a number of units worth 4k + 2k/lvl HP in each of your stacks at the end of each battle.
Heros with Healing -
Priestess
Shieldmaiden


Unit Abilities

Units