Difference between revisions of "Plant Growth"
m (→Effect) |
|||
Line 5: | Line 5: | ||
==Effect== | ==Effect== | ||
− | *Increases the HP, counter and AP of all treefolk units | + | *Increases the [Healt Points|HP]], [[Counter Attack|counter]] and [[Attack Power|AP]] of all treefolk units: [[Treant]], [[Mandrake]], and [[Creeping Vine]]. |
+ | ** The % increase is proportionate to your spell level and your magic speciality. | ||
+ | ** For normal green spell level (ultimate server) is is 3x normal | ||
+ | |||
+ | * Reinforcements are not Plant Growth-boosted (not on attack, not on defense). | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Verdant Spells]] | [[Category:Verdant Spells]] | ||
[[Category:Enchantments]] | [[Category:Enchantments]] |
Revision as of 17:37, 20 March 2006
Rank: Complex
Type: Enchantment/Self
Cost: 3 turns, 30,000 MP
Upkeep: 500 MP
Effect
- Increases the [Healt Points|HP]], counter and AP of all treefolk units: Treant, Mandrake, and Creeping Vine.
- The % increase is proportionate to your spell level and your magic speciality.
- For normal green spell level (ultimate server) is is 3x normal
- Reinforcements are not Plant Growth-boosted (not on attack, not on defense).