Difference between revisions of "Blue Ice"

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(Effects on Aw/Arch)
(Complete Revision)
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This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.
 
This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.
 
 
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==Effects==
 
==Effects==
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.
+
* Increases the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] of all units with a [[Cold]] [[Attack Type]] by 30%
*For all units without attack type cold, reduce primary, secondary and counter AP by 15%.
+
* Reduces the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] of all units without a [[Cold]] [[Attack Type]] by 15%
*This reduction is not included in Beta server.
+
** The reduction is not included in the Beta server
*Area of effect: all units.
+
** The increase and reduction in [[Attack Power|AP]] affects both friendly and enemy units
*Reduces MP income by 10% (5% for non-OS servers).
+
* The upkeep is a reduction in [[mana]] income by 10% (5% for non-oversummoning servers).
  
==Effects on Aw/Arch==
+
==Effects on Arch Server==
*Adds 50% to primary and counter AP to all units with attack type cold.
+
* Increases the [[Primary Attack|Primary]] and [[Counter]] [[Attack Power|AP]] of all units with a [[Cold]] [[Attack Type]] by 50%
*For all units without attack type cold, reduce primary and counter AP by 25%.
+
* Reduces the [[Primary Attack|Primary]] and [[Counter]] [[Attack Power|AP]] of all units without a [[Cold]] [[Attack Type]] by 25%
*This reduction is not included in Beta server.
+
** The reduction is not included in the Beta server
*Area of effect: all units.
+
** The increase and reduction in [[Attack Power|AP]] affects both friendly and enemy units
*Reduces MP income by 10%.
+
* The upkeep is a reduction in [[mana]] income by 10% (5% for non-oversummoning servers).
 
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Revision as of 20:26, 1 September 2015

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This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.

Item Details
Name Blue Ice
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects

Effects on Arch Server

  • Increases the Primary and Counter AP of all units with a Cold Attack Type by 50%
  • Reduces the Primary and Counter AP of all units without a Cold Attack Type by 25%
    • The reduction is not included in the Beta server
    • The increase and reduction in AP affects both friendly and enemy units
  • The upkeep is a reduction in mana income by 10% (5% for non-oversummoning servers).

Unique Items