Difference between revisions of "Barracks"
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In addition to that, every barracks provides support for 150 recruitable units (ie if you had 100 barracks, the first 15000 archers/cavalry/whatever would not count against your maximum population in the "food and space for units" category) | In addition to that, every barracks provides support for 150 recruitable units (ie if you had 100 barracks, the first 15000 archers/cavalry/whatever would not count against your maximum population in the "food and space for units" category) | ||
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{{Red}}[[Eradication Recruits]]|{{Green}}[[Verdant Recruits]]|{{White}}[[Ascendant Recruits]]|{{Blue}}[[Phantasm Recruits]]|{{Black}}[[Nether Recruits]]|{{Plain}}[[Plain Recruits]] | {{Red}}[[Eradication Recruits]]|{{Green}}[[Verdant Recruits]]|{{White}}[[Ascendant Recruits]]|{{Blue}}[[Phantasm Recruits]]|{{Black}}[[Nether Recruits]]|{{Plain}}[[Plain Recruits]] | ||
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Revision as of 17:40, 17 September 2018
Barracks are used to train units. The more barracks you have in your country, the greater the recruit rate is.
Barracks also provide a residential max (as opposed to food max) increase of 20 per barracks (vs 10 for wilderness).
In addition to that, every barracks provides support for 150 recruitable units (ie if you had 100 barracks, the first 15000 archers/cavalry/whatever would not count against your maximum population in the "food and space for units" category)
Eradication Recruits|Verdant Recruits|Ascendant Recruits|Phantasm Recruits|Nether Recruits|Plain Recruits
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