Difference between revisions of "Armageddon"

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Guild-casted version:
 
Guild-casted version:
* After successfully casting armageddon, it is an enchantment that demands upkeep until the 7th seal is broken. i.e. you pay upkeep the over all days leading to armageddon, but not during the last 24h itself.
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* After successfully casting armageddon, it is an enchantment that demands upkeep until the 7th seal is broken.  
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** the idea is that you pay upkeep for all the days leading to armageddon (about 6 days if you are the first caster and your guild coordinates breaking next seals well),  
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** the idea is you don't pay upkeep during the last 24h of armageddon itself.
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** this has never worked properly yet (most guild-armageddon-casters dispell armageddon after 7th seal was broken)
  
 
Server-casted version:
 
Server-casted version:

Revision as of 18:51, 29 October 2006

http://blitz.the-reincarnation.com/images/clock00.jpg

Guild-casted version:

  • After successfully casting armageddon, it is an enchantment that demands upkeep until the 7th seal is broken.
    • the idea is that you pay upkeep for all the days leading to armageddon (about 6 days if you are the first caster and your guild coordinates breaking next seals well),
    • the idea is you don't pay upkeep during the last 24h of armageddon itself.
    • this has never worked properly yet (most guild-armageddon-casters dispell armageddon after 7th seal was broken)

Server-casted version:

  • it comes about 3 months after the reset starts
  • it counts down for 7 days. The last of these 7 days is armageddon day.

At Armageddon,

  • anyone can attack anyone
  • creating a new mage is no longer possible (you get a 0 turn mage, just to watch the ranklist)
  • mage that still were apprentice mages (first 120 turns) are frozen too - they are at 0 turns, no new ones gaining.