Difference between revisions of "Healing (disambiguation)"
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*The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss. | *The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss. | ||
*probably not 30% sometimes it resurrect all the slain unit if the unit slain is too little. So it may be heal a amount of hit point. | *probably not 30% sometimes it resurrect all the slain unit if the unit slain is too little. So it may be heal a amount of hit point. | ||
| − | </td></tr>< | + | </td></tr> |
| + | <br><br> | ||
| − | Units with Healing | + | Stacked healing abilites multiply instead of adding. <br><br> |
| + | |||
| + | Heretic's Example [http://www.the-reincarnation.com/viewtopic.php?p=227671#227671]: <br> | ||
| + | |||
| + | Regeneration (spell, 15%) <br> | ||
| + | L10 Healing (hero ability, 12%) <br> | ||
| + | Regeneration (unit ability, 20%) <br> | ||
| + | |||
| + | |||
| + | = 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)] <br> | ||
| + | = 1.00 - [.85 * .88 * .80] <br> | ||
| + | = 0.40 <br> | ||
| + | Healing= 60% | ||
| + | <br> | ||
| + | <br> | ||
| + | |||
| + | |||
| + | |||
| + | '''Units with Healing Ability''' | ||
<table> | <table> | ||
<tr><td>[[Angel]] | <tr><td>[[Angel]] | ||
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</td></tr> | </td></tr> | ||
<tr><td>[[Soul Speaker]] | <tr><td>[[Soul Speaker]] | ||
| − | |||
| − | |||
</td></tr> | </td></tr> | ||
</table> | </table> | ||
Revision as of 01:12, 29 March 2007
Rank: Simple
Type: Instant/Battle
Cost: 500 MP
Stacked healing abilites multiply instead of adding.
Heretic's Example [1]:
Regeneration (spell, 15%)
L10 Healing (hero ability, 12%)
Regeneration (unit ability, 20%)
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)]
= 1.00 - [.85 * .88 * .80]
= 0.40
Healing= 60%
Units with Healing Ability
Effects
|
| Angel |
| Archangel |
| Astral Magician |
| Dominion |
| Knight Templar |
| High Priest |
| Preacher |
| Soul Speaker |
Hero Ability "Healing"
Resurrects a number of units worth 4k + 2k/lvl HP in each of your stacks at the end of each battle.
Heros with Healing -
Priestess
Shieldmaiden