Difference between revisions of "Strange Metallic Can"

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Heals a certain portion of your army, at the expense of accuracy. A defensive spell, it's often used in conjunction with [[Ressurection]] and full barriers with a mono-AA or mono-Dominion stack.
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The small can looks oddly metallic. The label reads "contents hazardous to health, only usuable in extreme situation". Puff of smoke steams out when you open the strange metallic can. Your head feels a bit dizzy but to your surprise, you see your wounds healing up slowly
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{| cellspacing="0"
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|Attribute: || LESSER ONEUSE BATTLE
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|-
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|Charge Turn:|| 0
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|}
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==Effects==
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* Reduces your units Attack Power by 10% but resurrects 15% of your casualties.
  
 
[[Items#Lesser Items|Lesser Items]]
 
[[Items#Lesser Items|Lesser Items]]

Revision as of 08:40, 10 November 2007

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The small can looks oddly metallic. The label reads "contents hazardous to health, only usuable in extreme situation". Puff of smoke steams out when you open the strange metallic can. Your head feels a bit dizzy but to your surprise, you see your wounds healing up slowly

Attribute: LESSER ONEUSE BATTLE
Charge Turn: 0

Effects

  • Reduces your units Attack Power by 10% but resurrects 15% of your casualties.

Lesser Items