Difference between revisions of "Grand Enchanter"

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should follow the [http://www.the-reincarnation.com/viewtopic.php?f=65&t=17420 standard for a skills page]
 
 
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==Skill Description==
 
This [[Skills|skill]] will increase the effectiveness of all enchantments, both offensive and defensive. Higher levels give a bigger boost. Well-trained Enchanters can also cast in less turns.  
 
This [[Skills|skill]] will increase the effectiveness of all enchantments, both offensive and defensive. Higher levels give a bigger boost. Well-trained Enchanters can also cast in less turns.  
  
<br>''Effects''<br>
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==Effects==
 
 
Only effects the spell level of enchantments, not battle or summon spells!
 
 
 
 
 
[http://ubb.the-reincarnation.com/viewtopic.php?t=12425 Goto L&P Bug Forum]
 
[http://ubb.the-reincarnation.com/viewtopic.php?t=13058 Goto Sunray Bug Forum]
 
 
 
<br>
 
 
* Level 1-5 : increases SL of all such enchantments by 2 per level.
 
* Level 1-5 : increases SL of all such enchantments by 2 per level.
 
* Level 6-10 : increases SL of all such enchantments by 4 per level.
 
* Level 6-10 : increases SL of all such enchantments by 4 per level.
 
* Level 11-15 : increases SL of all such enchantments by 6 per level.
 
* Level 11-15 : increases SL of all such enchantments by 6 per level.
 
* Level 16-20 : increases SL of all such enchantments by 8 per level.
 
* Level 16-20 : increases SL of all such enchantments by 8 per level.
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* Only effects the spell level of [[Enchantments]], not battle or summon spells!
  
 
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==Bonuses==
<br>''Bonuses''<br>
 
 
* When increasing the rank of the skill:  All enchants with lower spell level will have their spell level updated.
 
* When increasing the rank of the skill:  All enchants with lower spell level will have their spell level updated.
 
* Level 10+ : All enchantments take 1 turn less to cast (with a minimum of 1)
 
* Level 10+ : All enchantments take 1 turn less to cast (with a minimum of 1)
 
* Level 20 : All enchantments take 2 turns less to cast (with a minimum of 1)
 
* Level 20 : All enchantments take 2 turns less to cast (with a minimum of 1)
  
<br>''Level By Level''<br>
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==Level by Level Effect==
 
 
 
* L1 : Enchantments get + 2 SL
 
* L1 : Enchantments get + 2 SL
 
* L2 : Enchantments get + 4 SL
 
* L2 : Enchantments get + 4 SL
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* L8 : Enchantments get + 22 SL
 
* L8 : Enchantments get + 22 SL
 
* L9 : Enchantments get + 26 SL
 
* L9 : Enchantments get + 26 SL
* L10: Enchantments get + 30 SL
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* L10: Enchantments get + 30 SL, All enchantments take 1 turn less to cast
 
* L11: Enchantments get + 36 SL
 
* L11: Enchantments get + 36 SL
 
* L12: Enchantments get + 42 SL
 
* L12: Enchantments get + 42 SL
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* L18: Enchantments get + 84 SL
 
* L18: Enchantments get + 84 SL
 
* L19: Enchantments get + 92 SL
 
* L19: Enchantments get + 92 SL
* L20: Enchantments get + 100 SL
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* L20: Enchantments get + 100 SL, All enchantments take 2 turns less to cast
  
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==Notes==
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I just tested having a lvl 777 spell from a God on me and leveling Grand Enchanter, which was rumored to raise all current spells to lvl 777. That is false. My other spells raised with the normal value and the Godspell went untouched.--[[User:Paven|Paven]] 13:07, 17 June 2008 (CEST)
  
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I just tested having a lvl 777 spell from a God on me and leveling Grand Enchanter, which was rumored to raise all current spells to lvl 777. That is false. My other spells raised with the normal value and the Godspell went untouched.--[[User:Paven|Paven]] 13:07, 17 June 2008 (CEST)
 
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'''Return to:'''<br>
 
- [[Encyclopedia]]<br>
 
- [[Skills]]<br>
 
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[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 09:56, 25 June 2008

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



Skill Description

This skill will increase the effectiveness of all enchantments, both offensive and defensive. Higher levels give a bigger boost. Well-trained Enchanters can also cast in less turns.

Effects

  • Level 1-5 : increases SL of all such enchantments by 2 per level.
  • Level 6-10 : increases SL of all such enchantments by 4 per level.
  • Level 11-15 : increases SL of all such enchantments by 6 per level.
  • Level 16-20 : increases SL of all such enchantments by 8 per level.
  • Only effects the spell level of Enchantments, not battle or summon spells!

Bonuses

  • When increasing the rank of the skill: All enchants with lower spell level will have their spell level updated.
  • Level 10+ : All enchantments take 1 turn less to cast (with a minimum of 1)
  • Level 20 : All enchantments take 2 turns less to cast (with a minimum of 1)

Level by Level Effect

  • L1 : Enchantments get + 2 SL
  • L2 : Enchantments get + 4 SL
  • L3 : Enchantments get + 6 SL
  • L4 : Enchantments get + 8 SL
  • L5 : Enchantments get + 10 SL
  • L6 : Enchantments get + 14 SL
  • L7 : Enchantments get + 18 SL
  • L8 : Enchantments get + 22 SL
  • L9 : Enchantments get + 26 SL
  • L10: Enchantments get + 30 SL, All enchantments take 1 turn less to cast
  • L11: Enchantments get + 36 SL
  • L12: Enchantments get + 42 SL
  • L13: Enchantments get + 48 SL
  • L14: Enchantments get + 54 SL
  • L15: Enchantments get + 60 SL
  • L16: Enchantments get + 68 SL
  • L17: Enchantments get + 76 SL
  • L18: Enchantments get + 84 SL
  • L19: Enchantments get + 92 SL
  • L20: Enchantments get + 100 SL, All enchantments take 2 turns less to cast

Notes

I just tested having a lvl 777 spell from a God on me and leveling Grand Enchanter, which was rumored to raise all current spells to lvl 777. That is false. My other spells raised with the normal value and the Godspell went untouched.--Paven 13:07, 17 June 2008 (CEST)