Difference between revisions of "Towns"
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Towns provide space (1000) for your [[population]] to live in, and also help generate more [[geld]]. | Towns provide space (1000) for your [[population]] to live in, and also help generate more [[geld]]. | ||
| − | + | In order to match food production with max population provided by towns/farms, a 2.5 ratio of farms to towns is advised. With 299 workshops, you can build 7 towns and 18 farms in one turn, which is fairly close. | |
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| + | 10 towns = 10k max pop 25 farms = 2.5k max pop + 12.5k food | ||
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[[Image:Towns.jpg]] | [[Image:Towns.jpg]] | ||
Revision as of 14:12, 13 March 2010
Towns provide space (1000) for your population to live in, and also help generate more geld.
In order to match food production with max population provided by towns/farms, a 2.5 ratio of farms to towns is advised. With 299 workshops, you can build 7 towns and 18 farms in one turn, which is fairly close.
10 towns = 10k max pop 25 farms = 2.5k max pop + 12.5k food
(apparently, towns also let your people choose to live in high-rise luxury appartments with spas and tennis courts, or in the slums just next door.
