Difference between revisions of "Hell Fire"
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==Effects== | ==Effects== | ||
| − | * | + | * Increases all friendly units' [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] without a [[Fire]] [[Attack Type]] by 10% |
| − | * | + | * Increases all friendly units' [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] with a [[Fire]] [[Attack Type]] by 30% |
| − | + | ** On the Arch Server, these values are 25% and 75% respectively, with no increase in [[Extra Attack|Extra]] [[Attack Power|AP]] | |
| − | + | <br> | |
| − | + | * The upkeep is the reduction in [[mana]] production of 2.5% | |
| − | + | ** On oversummoning servers (such as the Arch Server), the reduction in [[mana]] production is 5% | |
| − | * | ||
| − | * | ||
| − | |||
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Revision as of 05:30, 3 September 2015
Battle Items |
Offensive Items |
Summoning Items
Unique Items |
Lesser Items
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.
| Item Details | ||
| Name | Hell Fire | |
| Attribute | Unique Permanent |
|
| Charge turn | 0 | |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
Effects
- Increases all friendly units' Primary, Extra and Counter AP without a Fire Attack Type by 10%
- Increases all friendly units' Primary, Extra and Counter AP with a Fire Attack Type by 30%
- The upkeep is the reduction in mana production of 2.5%
- On oversummoning servers (such as the Arch Server), the reduction in mana production is 5%