Difference between revisions of "Guildwar:Assassin (Hero)"
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[[Category:Eradication Heroes (Guildwar)|{{PAGENAME}}]] | [[Category:Eradication Heroes (Guildwar)|{{PAGENAME}}]] | ||
[[Category:Battle Heroes (Guildwar)|{{PAGENAME}}]] | [[Category:Battle Heroes (Guildwar)|{{PAGENAME}}]] | ||
+ | |||
+ | == Upkeep Cost Breakdown == | ||
+ | |||
+ | ==Formula== | ||
+ | |||
+ | <table> | ||
+ | <tr><th>Level</th><th>Mana</th><th>Geld</th></tr> | ||
+ | <tr><td><center>9</center></td><td>0</td><td>- 55 000</td></tr> | ||
+ | <tr><td><center>10</center></td><td>0</td><td>- 60 000</td></tr> | ||
+ | <tr><td><center>11</center></td><td>0</td><td>- 65 000</td></tr> | ||
+ | <tr><td><center>12</center></td><td>0</td><td>- 70 000</td></tr> | ||
+ | <tr><td><center>13</center></td><td>0</td><td>- 75 000</td></tr> | ||
+ | <tr><td><center>14</center></td><td>0</td><td>- 80 000</td></tr> | ||
+ | <tr><td><center>15</center></td><td>0</td><td>- 85 000</td></tr> | ||
+ | <tr><td><center>16</center></td><td>0</td><td>- 90 000</td></tr> | ||
+ | <tr><td><center>17</center></td><td>0</td><td>- 95 000</td></tr> | ||
+ | <tr><td><center>18</center></td><td>0</td><td>-100 000</td></tr> | ||
+ | <tr><td><center>19</center></td><td>0</td><td>-105 000</td></tr> | ||
+ | <tr><td><center>20</center></td><td>0</td><td>-110 000</td></tr> | ||
+ | <tr><td><center>21</center></td><td>0</td><td>-115 000</td></tr> | ||
+ | </table> | ||
+ | |||
+ | *Section inserted 2-9-2017 by Darknight |
Latest revision as of 16:59, 9 February 2017
Beta Testing
Hero Statistics | |
Profession | Assassin (Hero) |
Magic Speciality | Eradication |
Race | Reptile |
Attributes | Mercenary |
Gender | Female |
Attack Power | 8000 + 4000*level |
Attack Type | Melee Poison |
Counter Attack | 2500 + 1250*level |
Hit Points | 800 + 800*level |
Upkeep Cost | -10000 + 5000*level gold |
Abilities | Stealth (9) Slay (14) Assassinate (16) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Pillage: Stealth (Obtained at level 9)
- Increases the chance of winning pillage attacks by 3% + 2% per skill level
Battle: Slay (Obtained at level 14)
- Lowers the stack kill percentage required to kill a hero by 20% + 5% per skill level
- The stack normally would have to get wiped for the hero commanding it to die
- Only applies to the stack attacked by the assassin's stack
Active (2 turns): Assassinate (Obtained at level 16)
- The assassin is sent to kill an enemy hero
- The hero is randomly chosen including non-battle ones
- The assassin is unavailable for the duration of the mission
- The assassin may or may not reveal its owner
- The assassin might die
- Chance to Assassinate:
- Base Chance: 10%
- 3% per skill level
- Target's Percentage of Forts: 2.5% per 0.1% of forts above(bonus) or below(penalty) 1% (Capped bonus/penalty at +-25%)
- Multiplier: Owner NP / Target NP (Capped at 0.25 and 2)
- Final Chance: Total Chance * Multiplier (Capped at 1% and 99%)
- Exception: If target has no units, chance is always 100%
Preferred Units
- Increases the efficiency of on-color reptile units(Hydra/Lizard Man/Troglodyte) only
- Will always prioritize commanding reptile units[1] stacks
Upkeep Cost Breakdown
Formula
Level | Mana | Geld |
---|---|---|
0 | - 55 000 | |
0 | - 60 000 | |
0 | - 65 000 | |
0 | - 70 000 | |
0 | - 75 000 | |
0 | - 80 000 | |
0 | - 85 000 | |
0 | - 90 000 | |
0 | - 95 000 | |
0 | -100 000 | |
0 | -105 000 | |
0 | -110 000 | |
0 | -115 000 |
- Section inserted 2-9-2017 by Darknight