Difference between revisions of "Antique Store"
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* [[Unique Items]] appear very rarely (with exception of [[Efreeti Bottle]] and [[Holy Grail]]s) | * [[Unique Items]] appear very rarely (with exception of [[Efreeti Bottle]] and [[Holy Grail]]s) | ||
− | + | * Ancient Spell [[scrolls]] also appear very rarely | |
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= Item selling = | = Item selling = |
Revision as of 11:48, 10 December 2006
The Antique store on the Black Market is the place for buying and selling Items.
Contents
Item buying
Items are sold in a flogging. You never know before if your bid will win you the item - it is always possible it is overbid. Pay attention when buying: be sure you bid on the correct item and you enter the correct amount that you wish to bid. You cannot cancel a bid you have made!
- As you place a bid, an amount of geld is taken from your storage.
- Beware when bidding on items and trying to get God Favour at the same time.
- The next bid should be at least 5% of the old bid.
- Bidding on items takes a turn each time you place bids.
- One can place multiple bids in the same turn.
- Other mages on the server are given 30 minutes to attempt to outbid you.
- If you are outbid you will receive an in-game informing message offering you to quickly re-establish a higher bid.
- Meanwhile, the amount of your original bid is returned to your storage.
- If your bid wins the goodies, you’ll receive a confirming message and will find them in your inventory.
- It is wise to delete messages from the Black Market and clean your messagelist that way.
- Unique Items appear very rarely (with exception of Efreeti Bottle and Holy Grails)
- Ancient Spell scrolls also appear very rarely
Item selling
- Selling an item does not cost you turns.
- The amount that a mage receives is less than what the Black Market receives for it, to avoid abuse of this game function as a way of transferring geld from one specific mage to another.
- You may receive (far) less geld for your item, than was bid on it
- e.g. you received 5 million for a Carpet of Flying you put in the Market, while it sold for 10 million).
- The price at which the item appeared on the market is a good estimate for the amount of geld that the seller will receive.
- The latter fluctuates depending on earlier sold items, so don't be surprised if another mage receives more/less geld for selling the same item at a later time.
Inflation
- Price for a lesser item at first selling on begin of reset: ???50,000 geld
- Price for Unique Items at first selling on begin of reset: ??? 500,000 geld
- These price quickly become higher and higher, especially for items for which there is a lot of demand and bidding competition.
- A guild that has a lot of geld, can deliberately bid high ammounts of geld on certain items, thereby raising the costs and prohibiting other guilds to gather large quantities of 'dangerous' war items.
Monopoly
- The total number of items is limited for each type of item (e.g. it is linkend to the number of mages and age of the game round)
- This means a powerfull guild can try to get a virtual monopoly on certain items, by gathering as many as possible of them - and not using them.