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  • | magic = 0 ...]] [[Category:Psychic Units]] [[Category:Illusions]] [[Category:BattleOnly Units]]
    1 KB (141 words) - 04:39, 8 July 2019
  • ...its]] [[Category:Flying Units]] [[Category:Magic Units]] [[Category:Fallen Units]] [[Category:Angels]] [[Category:Undisbandable]]
    1 KB (167 words) - 23:53, 4 October 2021
  • ...its]] [[Category:Flying Units]] [[Category:Magic Units]] [[Category:Fallen Units]] [[Category:Angels]] [[Category:Undisbandable]]
    1 KB (174 words) - 23:57, 4 October 2021
  • Units of attack type [[RANGED]] are special in battles: ...attacks, like [[MAGIC]] attacks, do NOT trigger the [[Bursting]] by enemy units.
    1 KB (171 words) - 10:36, 24 September 2006
  • ...ower in Djinni, and a moderate amount in sylph, the rest in all your other units adding to your numbers. ...ategy (similar stuff can be said for every other color - just the names of units and spells/items change).
    32 KB (5,733 words) - 00:57, 4 March 2008
  • This [[Skills|skill]] will reduce the magic power needed to cast all spells, similar to the hero ability [[Spell_Lore|S ...shows that this skill is most useful for colours who want to have opposite units!
    7 KB (981 words) - 01:02, 7 January 2023
  • ---& Pimping/supering up/upgrading on its available units, colored heroes, and spells. <br> ...details. Skip the latter part if you get the idea and just skip on to the Units and Maintaince sections. These sections help you extend your run.
    68 KB (11,984 words) - 00:49, 4 March 2008
  • ...cher]], [[Orcish Archer]], [[Bounty Hunter]], [[Catapult]]). No summonable units have "Missile" attack type.<br> ...of Silver-Tipped Arrows]] Adds [[HOLY|Holy]] to the [[Primary Attack]] of units with a [[MISSILE|Missile]] attack.<br>
    6 KB (933 words) - 05:00, 26 July 2018
  • ...e enough numbers to be fodders at below 3k land, and you can use the basic units (under Fodder and Fatigue) until you reach higher land and can afford mass ...and from a siege (3% of the victim’s lands); you must have at least 5000 units surviving AFTER the battle for every 1000 acres the defender has! Like Phan
    18 KB (3,076 words) - 00:54, 4 March 2008
  • The official name of {{white}} white magic in this game. ...mages, couple the game's strongest defensive spells with the most healing units. A strong defense is simple for a decent white mage - the true challenge of
    841 bytes (119 words) - 00:37, 15 September 2008
  • PSYCHIC is an attack type, with similar properties to [[MAGIC|MAGIC]]: both have a fixed random modifier of .5. All other attack types receive ...Blue units dominate, but black has access to the highest number of PSYCHIC units.
    2 KB (240 words) - 01:06, 9 December 2020
  • ...too, concentration is a good spell for any color you'll be using off-color units with). ...ers. If you can get ranged, get ranged, otherwise just get a slew of small units.
    38 KB (6,794 words) - 00:55, 4 March 2008
  • Merely dabbling in the arts of magic, the Witch's specialty is potions and brews. While not powerful in size and *Transforms enemy [[Special|Special]] or [[Basic|Basic]] units&nbsp;into a stack of temporary [[Frogs|Frogs]] in your army
    1 KB (187 words) - 23:35, 27 October 2022
  • Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns a *Increases Primary and Counter AP of all friendly units by 2% + 1% per skill level
    1 KB (159 words) - 23:35, 27 October 2022
  • ...rtly on the battlefield. More ancient Shamans possess the ability to drain magic power from Nature. The most powerful shamans can summon thorny vegetation t *Increases Primary and Counter AP of all your [[Treefolk|Treefolk]] Units by 5% per skill level
    1 KB (194 words) - 23:35, 27 October 2022
  • "Stack" is a commonly used term to refer to a group of units, a stack could be anything from 1 Unicorn to 10,000 Unicorns. "Stacking" is '''(( Unit Power Rank * # of Units ) / Total Army Power )'''
    58 KB (9,630 words) - 03:48, 30 April 2010
  • ...joke to see what would happen if Battle Lust (BL), certain items, and some units were used for a black army. Its goal is to provide any black mage, who will ...), crusaders, holy priest (HP’s), and titian. Greens will aim for melee, magic ranged, and psychic ranged damaged w/ treants, mandrakes, phoenixes (nixs),
    22 KB (3,917 words) - 21:54, 10 April 2008
  • *This ability can be resisted (resistance to COLD, resistance to Nether magic) *Reduces HP, Primary and Counter AP of all enemy units by 2% + 1% per skill level
    1 KB (192 words) - 15:42, 19 March 2021
  • ...ve. When present in an army they can improve not only the power of certain units, but the accuracy as well. Unlike druids, advanced enchantresses can infuse == Preferred Units ==
    1 KB (210 words) - 23:34, 27 October 2022
  • ...ns and reduce casualties significantly. Some Shieldmaidens know priesterly magic and can heal those wounded and dying on the battlefield. *Increases HP of all your units by 2% + 1% per skill level
    1 KB (159 words) - 14:40, 23 March 2021

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