Encyclopedia | Units | Spells
Rank: Simple
Type: Instant/Battle
Cost: 500 MP
Units with Healing Ability
Effects
- The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards Net Power loss.
- Probably not just 30% sometimes... it resurrects all the slain unit if the unit slain is too little in NP. So, it may heal some amount of hit point.
- Stacked healing abilites multiply instead of adding. See below
Heretic's Example [1]:
Regeneration (spell, 15%)
L10 Healing (hero ability, 12%)
Regeneration (unit ability, 20%)
[Damage suffered]
= 1.00 - [(1.00 - .15) * (1.00 - .12) * (1.00 - .20)]
= 1.00 - [.85 * .88 * .80]
= 0.40
Healing= 60%
|
Hero Ability "Healing"
Resurrects a number of units worth 4k + 2k/lvl HP in each of your stacks at the end of each battle.
Heros with Healing -
Priestess
Shieldmaiden
Unit Abilities
Units