Valor versus Tactics
Valor vs. Tactics
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The common hero ability Valor is often compared to the Warlord's Tactics. Heroes with Valor enabled (LVL 9 and higher) are much easier and cheaper to get than the high level (LVL 14+) Warlord. At lvl 14, a VALOR (9) hero provides 9% to primary (only) and counter AP (subsequently reduced by accuracy, efficiency and random factors). At lvl 14, a TACTICS (14) hero provides 1% extra accuracy to all attacks.
- In a regular battle, a 100,000 primary attack becomes modified by a lvl 14 Valor hero to
- 100,000 (=AP) * 1.09 (=ValorBonus) * 0.3 (=acc) * 0.5 (mean of random factor, efficiency) = 16350 primary attack damage; Valor hero does not improve secondary attack.
- In a regular battle, a 100,000 primary attack becomes modified by a lvl 14 Tactics Warlord to
- 100,000 (=AP) * 0.31 (=Acc+Tactics) * 0.5 = 15500 primary attack damage; Tactics hero will further improve secondary attack.
- In a siege battle, a 100,000 primary attack becomes modified by a lvl 14 Valor hero to
- 100,000 (=AP) * 1.09 (=ValorBonus) * 0.2 (=acc) * 0.5 (mean of random factor, efficiency) = 10900 primary attack damage; Valor hero does not improve secondary attack..
- In a siege battle, a 100,000 primary attack becomes modified by a lvl 14 Tactics Warlord to
- 100,000 (=AP) * 0.21 (=Acc+Tactics) * 0.5 = 10500 primary attack damage; Tactics hero will further improve secondary attack.
- This shows Valor and Tactics at level 14 to be more-or-less comparable.
- For simpler units with a main primary attack, Valor is better, especially in regular attacks.
- For complex and ultimate units with powerful secondary attacks, Tactics can already be better.
- Below level 14, Tactics is disabled, and obviously Valor hero is better.
- Above level 14, Tactics becomes stronger than Valor also for simpler units and also in regular attacks.