Archangel

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Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


Archangels are high rank angels. Their outer appearances are very similar with normal angels. Like other angels, they have wings and a halo. However, they look much more stronger and bigger compared to normal angels. And they radiate a strong white light.





Magic Speciality:AscendantSpell Resistance:
  • Ascendant: 0%
  • Verdant: 0%
  • Eradication: 45%
  • Nether: 70%
  • Phantasm 30%
Race:Angel
Attribute:Summon
Power Rank:750
Attack Power:4,000
Attack Type:Holy 
Attack Resistance:
-
  • Missile: 75%
  • Fire: 75%
  • Poison: 0%
  • Breath: 0%
  • Magic: 75%
  • Melee: 75%
  • Ranged: 75%
  • Lightning: 75%
  • Cold: 75%
  • Paralyse: 0%
  • Psychic: 75%
  • Holy: 50%
Attack Initiative:2
Counter Attack:400
Extra Attack Power:-
Extra Attack Type:-
Extra Attack Initiative:-
Hitpoints:5,000
Recruit Costs:-
Upkeep Costs:1.25 MP
Unit Abilities:Beauty, Flying, Healing
Related spell:Summon Archangel
Related item:-


Raw Stat Analysis:

AAs have a mid-range Hp/Power at 6.667, but note that due to their high resists throughout, flying and their defensive abilities(beauty, healing) they are very resilient indeed, which is why they are often mono-stacked as a defensive measure.

Offensively, their total attack / Power = 5.33 is quite low. Their holy attack type is only slightly better against opponent lich topstacks.

Basically AAs are classic soakers. Their flying and lack of offensive power makes it quite obvious where their place is in your army: at the top ranks soaking up damage.

However they have a key weakness to breath attacks, (poison and paralyse are rare at the top), so they are still liable to die to chimeras.


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