Archwar:Blood Knife
Revision as of 02:41, 20 July 2011 by Wikibot (talk | contribs) (Changed protection level for "Archwar:Blood Knife" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
This weapon looks like a standard Nether ceremonial knife. Only the ancient writing on its handle gives a clue how old it is. The Blood Knife has been used in so many dark rituals that it has absorbed their magic. Now all it needs is some blood to activate its powerful curse.
Item Details | ||
Name | Blood Knife | |
Attribute | Unique Permanent |
|
Charge turn | 0 |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Effects
- Applies Blood Curse to your own units.
- Prevents all healing and resurrecting abilities during battle (such as a Strange Metallic Can or the Ascendant spell Resurrection) for any enemy units damaged by your units.
- This effect occurs at all times while the Unique is possessed; it is a permanent, and thus does not need to be used to take effect
- This effect cannot be resisted
- There is no upkeep