White Knight
Abilities
Battle: Valor (Obtained at level 9)
- Increases Primary and Counter AP of all your units by 3% + 1% per skill level
- Does not affect secondary attacks
Passive: Honor (Obtained at level 16)
- Creates 1-9 Knight/turn per skill level
- On Beta Server this ability is called Inspire and creates Preachers instead of Knights
Battle: Dragonslayer (Obtained at level 20)
- Increases damage dealt to Dragons by 10% + 5% per skill level by all your units
Preferred Units
- Increases the efficiency of on-color humans (Catapult/Crusader/High Priest/Knight/Knight Templar/Paladin/Preacher) only.
- Will always prioritize commanding on-color Human stacks.