Difference between revisions of "Antique Store"

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= Item buying =
 
= Item buying =
 
* Bidding on items takes a turn each time you place bids. You can place multiple bids in the same turn.
 
* Bidding on items takes a turn each time you place bids. You can place multiple bids in the same turn.
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== Unique items ==
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* These are very rare and do not appear often (with exception of [[Bottle of Efreeti]] and [[Holy Grail]]s)
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== Ancient spell scrolls ==
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* These are very rare and do not appear often
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* When you acquire a scroll for an Ancient Spell you have a chance to research it successfully. Remember you may only research Ancient spells of your own magic type.
  
 
= Item selling =
 
= Item selling =

Revision as of 11:42, 10 December 2006

The Antique store on the Black Market is the place for buying and selling Items.

Item buying

  • Bidding on items takes a turn each time you place bids. You can place multiple bids in the same turn.


Unique items

Ancient spell scrolls

  • These are very rare and do not appear often
  • When you acquire a scroll for an Ancient Spell you have a chance to research it successfully. Remember you may only research Ancient spells of your own magic type.

Item selling

  • Selling an item does not cost you turns.
  • The amount that a mage receives is less than what the Black Market receives for it, to avoid abuse of this game function as a way of transferring geld from one specific mage to another.
  • You may receive (far) less geld for your item, than was bid on it
    • e.g. you received 5 million for a Carpet of Flying you put in the Market, while it sold for 10 million).
    • The price at which the item appeared on the market is a good estimate for the amount of geld that the seller will receive.
    • The latter fluctuates depending on earlier sold items, so don't be surprised if another mage receives more/less geld for selling the same item at a later time.

Inflation

  • Price for a lesser item at first selling on begin of reset:  ???50,000 geld
  • Price for Unique Items at first selling on begin of reset: ??? 500,000 geld
  • These price quickly become higher and higher, especially for items for which there is a lot of demand and bidding competition.
  • A guild that has a lot of geld, can deliberately bid high ammounts of geld on certain items, thereby raising the costs and prohibiting other guilds to gather large quantities of 'dangerous' war items.

Monopoly

  • The total number of items is limited for each type of item (e.g. it is linkend to the number of mages and age of the game round)
  • This means a powerfull guild can try to get a virtual monopoly on certain items, by gathering as many as possible of them - and not using them.