Difference between revisions of "Deck of Many Things"

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| description  = This strange deck has many cards magically woven together.  Choosing a card appears to be easy, living with the results may not be.
 
| description  = This strange deck has many cards magically woven together.  Choosing a card appears to be easy, living with the results may not be.
 
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}}
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*Can only be used 3x at a time. Escape will ALWAYS be the 4th Card you draw.
 
Good Effects:
 
Good Effects:
  
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*Supplication - Gives you 2 Random God Favours
 
*Supplication - Gives you 2 Random God Favours
 
*Jester - Changes 1 Random stack in your army to 1 Random stack of equal power class and number; eg Could turn 200 Leviathans into 200 Red Dragons
 
*Jester - Changes 1 Random stack in your army to 1 Random stack of equal power class and number; eg Could turn 200 Leviathans into 200 Red Dragons
*Nookie - Grants an increase in Population, possibly 10% of current Population
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*Nookie - Grants an increase in Population, possibly 300% of current (or max) Population
 
*Life - Casts 4 Beneficial Enchantments on your for 75ish turns
 
*Life - Casts 4 Beneficial Enchantments on your for 75ish turns
 
*Sage - Grants skill points
 
*Sage - Grants skill points

Revision as of 18:53, 15 February 2014

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Unique Items | Lesser Items


This strange deck has many cards magically woven together. Choosing a card appears to be easy, living with the results may not be.

Item Details
Name Deck of Many Things
Attribute Unique Reusable Selfonly
Charge turn 100
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


  • Can only be used 3x at a time. Escape will ALWAYS be the 4th Card you draw.

Good Effects:

  • Recharge - Giant Mana Crystal
  • Wisdom - Raises a Hero's Level by 1
  • Supplication - Gives you 2 Random God Favours
  • Jester - Changes 1 Random stack in your army to 1 Random stack of equal power class and number; eg Could turn 200 Leviathans into 200 Red Dragons
  • Nookie - Grants an increase in Population, possibly 300% of current (or max) Population
  • Life - Casts 4 Beneficial Enchantments on your for 75ish turns
  • Sage - Grants skill points
  • Banker - Grants Geld
  • Explorer - Grants +10% of your current Land in Wilderness
  • Jackpot - Gives you 30 of 1 Lesser Item

Bad Effects:

  • Unnamed - Approximately 20% of all of your buildings turn into Wilderness
  • Jack - Does Nothing
  • Befuddlement - Reduces a Hero's Level by 1
  • Loneliness - Makes a hero leave your service
  • Penance - Gives you 2 Random God Disfavours
  • Drain - Drains 100% of your remaining Mana
  • Escape - Deck of Many Things goes back into the Unique Pool (Can only be regained through Treasure Chests)
  • Rot - Turns Farmland into Wilderness
  • Lazy - Makes you lose 5 Skill Levels
  • Anti-Magic - Casts Cancellation on you.
  • Deserter - Disbands one random stack in your army