Difference between revisions of "Guildwar:Assassin (Hero)"

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(Upkeep Cost Breakdown: new section)
 
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[[Category:Eradication Heroes (Guildwar)|{{PAGENAME}}]]
 
[[Category:Eradication Heroes (Guildwar)|{{PAGENAME}}]]
 
[[Category:Battle Heroes (Guildwar)|{{PAGENAME}}]]
 
[[Category:Battle Heroes (Guildwar)|{{PAGENAME}}]]
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== Upkeep Cost Breakdown ==
 +
 +
==Formula==
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 +
<table>
 +
<tr><th>Level</th><th>Mana</th><th>Geld</th></tr>
 +
<tr><td><center>9</center></td><td>0</td><td>- 55 000</td></tr>
 +
<tr><td><center>10</center></td><td>0</td><td>- 60 000</td></tr>
 +
<tr><td><center>11</center></td><td>0</td><td>- 65 000</td></tr>
 +
<tr><td><center>12</center></td><td>0</td><td>- 70 000</td></tr>
 +
<tr><td><center>13</center></td><td>0</td><td>- 75 000</td></tr>
 +
<tr><td><center>14</center></td><td>0</td><td>- 80 000</td></tr>
 +
<tr><td><center>15</center></td><td>0</td><td>- 85 000</td></tr>
 +
<tr><td><center>16</center></td><td>0</td><td>- 90 000</td></tr>
 +
<tr><td><center>17</center></td><td>0</td><td>- 95 000</td></tr>
 +
<tr><td><center>18</center></td><td>0</td><td>-100 000</td></tr>
 +
<tr><td><center>19</center></td><td>0</td><td>-105 000</td></tr>
 +
<tr><td><center>20</center></td><td>0</td><td>-110 000</td></tr>
 +
<tr><td><center>21</center></td><td>0</td><td>-115 000</td></tr>
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</table>
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*Section inserted 2-9-2017 by Darknight

Latest revision as of 16:59, 9 February 2017



Beta Testing

Hero Statistics
Profession Assassin (Hero)
Magic Speciality Eradication
Race Reptile
Attributes Mercenary
Gender Female
Attack Power 8000 + 4000*level
Attack Type Melee Poison
Counter Attack 2500 + 1250*level
Hit Points 800 + 800*level
Upkeep Cost -10000 + 5000*level gold
Abilities Stealth (9) Slay (14) Assassinate (16)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Abilities

Pillage: Stealth (Obtained at level 9)

  • Increases the chance of winning pillage attacks by 3% + 2% per skill level

Battle: Slay (Obtained at level 14)

  • Lowers the stack kill percentage required to kill a hero by 20% + 5% per skill level
  • The stack normally would have to get wiped for the hero commanding it to die
  • Only applies to the stack attacked by the assassin's stack

Active (2 turns): Assassinate (Obtained at level 16)

  • The assassin is sent to kill an enemy hero
  • The hero is randomly chosen including non-battle ones
  • The assassin is unavailable for the duration of the mission
  • The assassin may or may not reveal its owner
  • The assassin might die
  • Chance to Assassinate:
    • Base Chance: 10%
    • 3% per skill level
    • Target's Percentage of Forts: 2.5% per 0.1% of forts above(bonus) or below(penalty) 1% (Capped bonus/penalty at +-25%)
    • Multiplier: Owner NP / Target NP (Capped at 0.25 and 2)
    • Final Chance: Total Chance * Multiplier (Capped at 1% and 99%)
    • Exception: If target has no units, chance is always 100%

Preferred Units

  • Will always prioritize commanding reptile units[1] stacks

Upkeep Cost Breakdown

Formula

LevelManaGeld
9
0- 55 000
10
0- 60 000
11
0- 65 000
12
0- 70 000
13
0- 75 000
14
0- 80 000
15
0- 85 000
16
0- 90 000
17
0- 95 000
18
0-100 000
19
0-105 000
20
0-110 000
21
0-115 000
  • Section inserted 2-9-2017 by Darknight