Difference between revisions of "Mind Bar"

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==Mind Bar==
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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center>
This spell will lock up the mind of an enemy who dares to cast evil enchantment on you or invade your country. This important enchantment will bestow resistance against all spells, especially the illusionary Phantasm spells.
 
  
Magic Speciality: PHANTASM
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Rank: Complex<br>
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Type: Enchantment<br>
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Cost: 7 turns, 10,000 MP<br>
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Upkeep: 1,000 MP
  
Rank: COMPLEX
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==Effects==  
 
 
Type: ENCHANTMENT SELFONLY
 
 
 
Cast Turn: 7
 
 
 
Cast M.p.: 10,000
 
 
 
Research Cost: 4,000
 
 
 
Upkeep: 1,000 m.p.
 
 
 
==effect==
 
 
Increases spell resistance to all five spell types. Amount of resistance gained depends on your spell level.
 
Increases spell resistance to all five spell types. Amount of resistance gained depends on your spell level.
  
==note==
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NOTE: this spell is extremely expensive to maintain, and I would only suggest using it above 5000 acres, or in a war.
this spell is extremely expensive to maintain, and I would only suggest using it above 5000 acres, or in a war.
 
 
I am sure someone will come along with the numbers for base phantasm spell level
 
I am sure someone will come along with the numbers for base phantasm spell level
 
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If you really want to run this enchantment with a small land size, save a significant amount of turns (the more the better), dispel this enchantment when you log on, and pray that you won't get any attacks when you use your turns for researching or summoning etc. Eventually your mana reserve will recover. After you used most of your turns, recast and log off.
 
If you really want to run this enchantment with a small land size, save a significant amount of turns (the more the better), dispel this enchantment when you log on, and pray that you won't get any attacks when you use your turns for researching or summoning etc. Eventually your mana reserve will recover. After you used most of your turns, recast and log off.
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   Resistance on Ascendant Magic  25   
 
   Resistance on Ascendant Magic  25   
 
   Resistance on Nether Magic  25
 
   Resistance on Nether Magic  25
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[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Enchantments]]

Revision as of 21:03, 23 March 2006

Encyclopedia | Units | Spells

Rank: Complex
Type: Enchantment
Cost: 7 turns, 10,000 MP
Upkeep: 1,000 MP

Effects

Increases spell resistance to all five spell types. Amount of resistance gained depends on your spell level.

NOTE: this spell is extremely expensive to maintain, and I would only suggest using it above 5000 acres, or in a war. I am sure someone will come along with the numbers for base phantasm spell level

If you really want to run this enchantment with a small land size, save a significant amount of turns (the more the better), dispel this enchantment when you log on, and pray that you won't get any attacks when you use your turns for researching or summoning etc. Eventually your mana reserve will recover. After you used most of your turns, recast and log off.

Effect for spell level 509, with nothing on but Mind bar:

 Resistance on Eradication Magic  25  
 Resistance on Verdant Magic  25  
 Resistance on Phantasm Magic  38  
 Resistance on Ascendant Magic  25  
 Resistance on Nether Magic  25