Priestess

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The Priestess is she who has studied the arts of healing, and caring for the sick and dying. Calling upon god for help in her work, the priestess has saved many lives in battle, and someone of her skills is essential to the health of any Archmagi's lands. More experienced Priestesses can use their prayers to destroy undead creatures.

Magic Speciality: Icon ASCENDANT.gif
Attribute: MERCENARY
Race: ANGEL
Gender: FEMALE
Attack Power: 2000 + 1000*level
Attack Type: RANGED HOLY
Counter Attack: 500 + 250*level
Hitpoints: 3200 + 1600*level
Upkeep Costs: 50 + 5*level m.p. 2000 + 1000*level gold
Abilities: Healing (9), Turn Undead (14), Selfresurrection (17)

Healing

It resurrects 2% + 1% per level; However it always rounds down the number of units resurrected instead of rounding up.

Example: 93 Nymphs are slain during battle. With level 4 healing, 5 Nymphs would resurrected from death. Actual number is 5.58, but instead of rounding up, it rounds up.

So it only resurrects a full whole number of units. I.e., at lvl 1 (3%) of Healing, you need to lose 34 of a unit to gain one back. Which is why it's not often seen resurrecting ultimates.

Turn Undead

Deals 5k + 2k/lvl HOLY damage to each enemy Undead stack. However, since Undead are weak to holy, damage is doubled in most cases. Note : It is possible for undead units to get holy resistance. In practice, Turn Undead doesnt do a lot of damage.

Self-Resurrection

If killed in battle, the hero will come back to the player after 48 hours with a level lost.

Summary

High level Priestesses can command a high price, as healed units are not counted as NP lost and can decide the outcome of a battle. Whites will almost always have a Priestess leading Archangels, and with spells/items can cause a extremely high % of units resurrected at the end of a battle. Priestesses will almost always lead Archangels or Angels.