Difference between revisions of "Soul Eater"

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(Undo revision 39861 by Wikibot (talk))
(Cleaned up, added mana upkeep)
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| description  = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.
 
| description  = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.
 
}}
 
}}
[[Unique Items|Unique Item]]
 
  
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==Effects on Arch and ArchWar ==
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This item boosts the primary attack power, counter attack power and HP of all demon units in a battle (enemy as well as own) by 25%. In contrast, all non-demon units on both sides receive a 25% HP reduction. The Soul Eater has a hidden upkeep of 10% base mana income.
  
As far as my experience with this item, it will give +25% AP, +25% Counter and +25% HP to Demon units. The side effect is that it will -25% HP of non-Demon units that you have. I haven't test using Undead units yet.
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==Effects on Guild, Blitz, Solo and Beta ==
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Soul Eater was [http://www.the-reincarnation.com/viewtopic.php?p=416738#p416738 changed] on the above servers in mid 2010. It now boosts secondary attacks as well as primary ones, but only by 10%. Presumably the reduction to 10% applies also to the HP bonus/penalty for the respective units, while the upkeep will have likely been left unchanged.
  
the penalty of -25% applies to all units(including your enemies') as will the buffs.
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[[Category:Items]] [[Category:Unique Items]]
 
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[[Unique Items]]
 
 
I have tested it with units other than demons thus far:  Undead recieve +11% AP, +11% Counter, and -20% HP.(I have level 8 undead mastery)  My non-undead units recieved -33% HP and no negative to AP or Counter, not the -25% this other person claimed.  The +25% across the board for Demons is correct, my Demons were boosted by 25% for AP, Counter and HP.  There appears to be no other side effect or hidden upkeeps I can detect at this time other than -33% HP to non-demon/non-undead, and -20% Hp to undead and I have been testing rather extensively.
 
 
 
 
 
'''The first paragraph here is correct.  The second has errors.  All demon units get +25% AP, Counter, and HP.  Everything else (including undead) gets -25% HP.  Have not checked if any affect to secondary attack.  This applies to all units (attacker and defender) in the battle.''' (Source: Trojan)
 

Revision as of 18:30, 16 October 2011

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It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.

Item Details
Name Soul Eater
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects on Arch and ArchWar

This item boosts the primary attack power, counter attack power and HP of all demon units in a battle (enemy as well as own) by 25%. In contrast, all non-demon units on both sides receive a 25% HP reduction. The Soul Eater has a hidden upkeep of 10% base mana income.

Effects on Guild, Blitz, Solo and Beta

Soul Eater was changed on the above servers in mid 2010. It now boosts secondary attacks as well as primary ones, but only by 10%. Presumably the reduction to 10% applies also to the HP bonus/penalty for the respective units, while the upkeep will have likely been left unchanged.


Unique Items