Search results

Jump to: navigation, search
  • The following spells affect initiative: The following hero abilities affect initiative:
    910 bytes (126 words) - 02:39, 5 September 2019
  • ...nds on hero color&race, and unit color&race matching), as well as very few spells. ...hero, the stack lead by the hero must match the same color and race as the hero.
    866 bytes (142 words) - 20:28, 6 March 2013
  • '''Ascendant Spells'''<br> '''Verdant Spells'''<br>
    8 KB (1,298 words) - 19:17, 16 April 2008
  • <br>100000 per battle hero (100k) <br>100000 per non-battle hero (100k)
    2 KB (257 words) - 19:18, 16 April 2008
  • ...ffecting ones Kingdom). Some grant a one-time blessing, such as a [[Heroes|Hero]] or [[Geld|Geld]]. Some grant the mage an ability for use during battles, Conceals information from enemy mages about the mage's kingdom (from spells such as [[Scrying_Mirror|Scrying Mirror]] and items like a [[Crystal_Ball|C
    26 KB (4,097 words) - 13:17, 23 September 2019
  • ...to other units by simple AP/HP boosts. For example, a 10% AP boost from a hero is effectively only 3.3% to a PGed tree. [[Category:Spells]]
    1 KB (215 words) - 22:50, 25 February 2014
  • ...Holy Word]], [[Items|item]] [[Flasks of Holy Water]], and [[Hero Abilities|hero ability]] [[Turn Undead]]
    1 KB (191 words) - 19:40, 21 August 2018
  • using spells and/or items. Units of the [[Undead]] race all have a [[Weakness to]] [[HOL Spells and items affecting [[HOLY]] attacks:
    1,005 bytes (149 words) - 02:36, 30 November 2009
  • [[Firestorm]] is a battle spell cast by the [[Fire Elementalist]] hero of level 16 and higher: [[category:hero abilities]] [[category:hero spells]]
    840 bytes (121 words) - 15:42, 26 February 2010
  • [[category:hero abilities]] [[category:hero spells]]
    210 bytes (32 words) - 18:46, 15 March 2008
  • [[category:hero abilities]] ...units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks.
    398 bytes (69 words) - 16:50, 22 February 2008
  • This [[Nether|Nether]] [[Hero_Ability|Hero Ability]]&nbsp;turns one stack of&nbsp;[[Basic|Basic]] or&nbsp;[[Special|Sp Units killed by this [[Hero_Ability|Hero Ability]] are subsequently changed into Frogs that will join your army in t
    2 KB (268 words) - 17:11, 23 November 2021
  • ...that in the role of an apprentice level archmage, unable to learn ultimate spells. This server is also home to the guild "[[Apprentice Academy]]" which welco ...fastest of the servers, and like server guild, you can learn your ultimate spells here. This server has a very erratic guild base, with many guilds lasting o
    47 KB (8,090 words) - 18:52, 16 April 2008
  • [[category:hero abilities]] The squirrel stack can be affected by spells, items, and abilities in the same manner as real stacks. <br />
    721 bytes (124 words) - 12:09, 6 August 2014
  • ...most powerful Spell Masters can reduce the number of turns needed to cast spells as well. ...spell casting turn cost by a percentage (1% per level). E.g., at level 20, spells that take 5 turns will only take 4 turns to cast.
    7 KB (981 words) - 01:02, 7 January 2023
  • ...Pimping/supering up/upgrading on its available units, colored heroes, and spells. <br> ...charge, and mediate (3 days missed turns). <br> Once out of mediate, cast spells, summon, and climb like crazy and try to enter damage.
    68 KB (11,984 words) - 00:49, 4 March 2008
  • * The Item "[[Scroll of Protection from Fire]]" and the hero ability "[[Ice Shield]]" raise the fire resistances of all of your units.<b * Melee is boosted/modified by a wide variety of spells and items, making it a very versitile attack type, downside is "Melee" itse
    6 KB (933 words) - 05:00, 26 July 2018
  • ...op stacks due to the ease of resummoning and the lower cost of casting the spells. You can imagine how frustrating it is to resummon an off-colour and to los ...nce they're enchanted, they receive effective protection against elemental spells.). Your mage will not receive resistance to Eradication magic, rather your
    18 KB (3,076 words) - 00:54, 4 March 2008
  • Arcfire is a battle spell cast bij the [[Fire Elementalist]] hero of level 9 and higher: [[category:hero abilities]] [[category:hero spells]]
    392 bytes (58 words) - 23:12, 6 April 2008
  • ...l penetration it is also a great aid on defense allowing many powerful red spells (stun, gravity pull, etc.) to effect enemies more often, improving your arm ...t in this - so if you're black, it reduces the casting cost of white/green spells the most - while as blue it reduces the cost of red/green the most)
    12 KB (1,829 words) - 19:17, 16 April 2008

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)