Difference between revisions of "Thor Hammer"

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==Effects==
+
==Effects on Arch and Archwar==
* -25% [[attack power|ap]] to enemy non-flying units  
+
* -25% primary [[attack power|AP]] to enemy non-flying units  
* -25% [[health points|hp]] to enemy non-flying units  
+
* -25% [[health points|HP]] to enemy non-flying units  
* A hidden mana upkeep
+
* 10% hidden mana upkeep
  
* carpeted ground units are also affected (Archwar Jan 2011)
+
==Effects on other servers==
 +
* -10% primary and secondary [[attack power|AP]] to enemy non-flying units
 +
* -10% [[health points|HP]] to enemy non-flying units
 +
* 5% hidden mana upkeep
 +
 
 +
==Misc==
 +
* Carpeted ground units are also affected? (Archwar Jan 2011)
  
 
<noinclude>
 
<noinclude>
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]
 
</noinclude>
 
</noinclude>

Revision as of 13:48, 9 December 2013

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The hammer stands 12 feet long and is extremely heavy, with runes craved on the handle. It is made from some kind of meteoric metal. Only those with great strength and giant size can wield the hammer efficiently. It can cause small earthquake whenever it hits the ground, stunning all non-flying units in the battlefield. However, it drains the magical energy of the wielder to do so.

Item Details
Name Thor Hammer
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects on Arch and Archwar

  • -25% primary AP to enemy non-flying units
  • -25% HP to enemy non-flying units
  • 10% hidden mana upkeep

Effects on other servers

  • -10% primary and secondary AP to enemy non-flying units
  • -10% HP to enemy non-flying units
  • 5% hidden mana upkeep

Misc

  • Carpeted ground units are also affected? (Archwar Jan 2011)