Difference between revisions of "Towns"

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Towns provide space (1000) for your [[population]] to live in, and also help generate more [[geld]].
 
Towns provide space (1000) for your [[population]] to live in, and also help generate more [[geld]].
  
A rule of thumb is to maintain about 10% of your land as towns.
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In order to match food production with max population provided by towns/farms, a 2.5 ratio of farms to towns is advised. With 299 workshops, you can build 7 towns and 18 farms in one turn, which is fairly close.
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10 towns = 10k max pop 25 farms = 2.5k max pop + 12.5k food
  
A better rule of thumb is to look at the status report and determine exactly what you need.
 
 
[[Image:Towns.jpg]]
 
[[Image:Towns.jpg]]
  

Revision as of 14:12, 13 March 2010

Towns provide space (1000) for your population to live in, and also help generate more geld.

In order to match food production with max population provided by towns/farms, a 2.5 ratio of farms to towns is advised. With 299 workshops, you can build 7 towns and 18 farms in one turn, which is fairly close.

10 towns = 10k max pop 25 farms = 2.5k max pop + 12.5k food

Towns.jpg

(apparently, towns also let your people choose to live in high-rise luxury appartments with spas and tennis courts, or in the slums just next door.