Difference between revisions of "Legendary Commander"
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* L19: AP/Counter increased by 46% | * L19: AP/Counter increased by 46% | ||
* L20: AP/Counter increased by 50% | * L20: AP/Counter increased by 50% | ||
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− | + | Updated tests on Legendary Commander | |
− | + | * Level 1-5 : increases accuracy of all your units by 0.3% per level. | |
− | * | + | * Level 6-10 : increases accuracy of all your units by 0.6% per level. |
− | * | + | * Level 11-15 : increases accuracy of all your units by 0.9% per level. |
− | + | * Level 16-20 : increases accuracy of all your units by 1.2% per level. | |
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− | + | At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making them 2.25 times more effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color. | |
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'''Return to:'''<br> | '''Return to:'''<br> |
Revision as of 04:39, 27 August 2007
Barrier Proficiency | Grand Enchanter | Legendary Commander | Augment Summoning | Grand Conqueror
This skill will allow your units to fight with increased attack power under a Legendary Commander. Higher levels give a bigger boost.
Effects
- Level 1-5 : increases AP and Counter of all your units by 1% per level.
- Level 6-10 : increases AP and Counter of all your units by 2% per level.
- Level 11-15 : increases AP and Counter of all your units by 3% per level.
- Level 16-20 : increases AP and Counter of all your units by 4% per level.
Bonuses
- Level 10+ : Probably none. The rumour of +1% accuracy was tested and found to be not true.
- Level 15+ : Probably none. Description also doesn't give hints on this.
- Level 20 : Probably none. Description also doesn't give hints on this.
Level By Level
- L1 : AP/Counter increased by 1%
- L2 : AP/Counter increased by 2%
- L3 : AP/Counter increased by 3%
- L4 : AP/Counter increased by 4%
- L5 : AP/Counter increased by 5%
- L6 : AP/Counter increased by 7%
- L7 : AP/Counter increased by 9%
- L8 : AP/Counter increased by 11%
- L9 : AP/Counter increased by 13%
- L10: AP/Counter increased by 15%
- L11: AP/Counter increased by 18%
- L12: AP/Counter increased by 21%
- L13: AP/Counter increased by 24%
- L14: AP/Counter increased by 27%
- L15: AP/Counter increased by 30%
- L16: AP/Counter increased by 34%
- L17: AP/Counter increased by 38%
- L18: AP/Counter increased by 42%
- L19: AP/Counter increased by 46%
- L20: AP/Counter increased by 50%
Updated tests on Legendary Commander
- Level 1-5 : increases accuracy of all your units by 0.3% per level.
- Level 6-10 : increases accuracy of all your units by 0.6% per level.
- Level 11-15 : increases accuracy of all your units by 0.9% per level.
- Level 16-20 : increases accuracy of all your units by 1.2% per level.
At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making them 2.25 times more effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.
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