Difference between revisions of "Legendary Commander"
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| − | This | + | ==Skill Description== |
| + | This skill will increase your primary and secondary AP of all your units. | ||
| − | + | ==Effects== | |
| + | * Level 1-5 : +0.67% to primary and secondary AP | ||
| + | * Level 6-10 : +1.33% to primary and secondary AP | ||
| + | * Level 11-15 : +2% to primary and secondary AP | ||
| + | * Level 16-20 : +2.67% to primary and secondary AP | ||
| − | * Level 1- | + | ==Bonuses== |
| − | * | + | * Level x: (text) |
| − | * | + | ==Level by Level Effect== |
| − | * | + | * L1 : 0.67% increase to primary and secondary AP -> 1% with rounding |
| + | * L2 : 1.33% increase to primary and secondary AP -> 1% | ||
| + | * L3 : 2% increase to primary and secondary AP | ||
| + | * L4 : 2.67% increase to primary and secondary AP -> 3% | ||
| + | * L5 : 3.33% increase to primary and secondary AP -> 3% | ||
| + | * L6 : 4.67% increase to primary and secondary AP -> 5% | ||
| + | * L7 : 6% increase to primary and secondary AP | ||
| + | * L8 : 7.33% increase to primary and secondary AP -> 7% | ||
| + | * L9 : 8.67% increase to primary and secondary AP -> 9% | ||
| + | * L10: 10% increase to primary and secondary AP | ||
| + | * L11: 12% increase to primary and secondary AP | ||
| + | * L12: 14% increase to primary and secondary AP | ||
| + | * L13: 16% increase to primary and secondary AP | ||
| + | * L14: 18% increase to primary and secondary AP | ||
| + | * L15: 20% increase to primary and secondary AP | ||
| + | * L16: 22.67% increase to primary and secondary AP -> 23% | ||
| + | * L17: 25.33% increase to primary and secondary AP -> 25% | ||
| + | * L18: 28% increase to primary and secondary AP | ||
| + | * L19: 30.67% increase to primary and secondary AP -> 31% | ||
| + | * L20: 33.33% increase to primary and secondary AP -> 33% | ||
| − | + | The actual percentage of the increase used in combat is rounded to the nearest whole percent. (I.E. - L19 gives your units a 31% increase, L20 gives a 33% increase.) | |
| − | + | Level 10 also gives +10% bonus to unit recruiting. | |
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| − | + | note: Legendary Commander: Nerfed by 33% in "Changes for February 2008", this is being accounted for the new numbers. | |
| − | + | ==History== | |
| − | * | + | *previously increased the accuracy of your units in battle and granted the [[SIEGE]] ability at level 20 (before November 2007). |
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| − | + | ---- | |
| − | + | '''Return to:'''<br> | |
| − | + | - [[Encyclopedia]]<br> | |
| − | + | - [[Skills]]<br> | |
| − | + | ---- | |
| − | + | [[Category:Skills]] | |
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Latest revision as of 07:46, 6 March 2014
Barrier Proficiency |
Grand Enchanter |
Legendary Commander |
Augment Summoning |
Grand Conqueror
Skill Description
This skill will increase your primary and secondary AP of all your units.
Effects
- Level 1-5 : +0.67% to primary and secondary AP
- Level 6-10 : +1.33% to primary and secondary AP
- Level 11-15 : +2% to primary and secondary AP
- Level 16-20 : +2.67% to primary and secondary AP
Bonuses
- Level x: (text)
Level by Level Effect
- L1 : 0.67% increase to primary and secondary AP -> 1% with rounding
- L2 : 1.33% increase to primary and secondary AP -> 1%
- L3 : 2% increase to primary and secondary AP
- L4 : 2.67% increase to primary and secondary AP -> 3%
- L5 : 3.33% increase to primary and secondary AP -> 3%
- L6 : 4.67% increase to primary and secondary AP -> 5%
- L7 : 6% increase to primary and secondary AP
- L8 : 7.33% increase to primary and secondary AP -> 7%
- L9 : 8.67% increase to primary and secondary AP -> 9%
- L10: 10% increase to primary and secondary AP
- L11: 12% increase to primary and secondary AP
- L12: 14% increase to primary and secondary AP
- L13: 16% increase to primary and secondary AP
- L14: 18% increase to primary and secondary AP
- L15: 20% increase to primary and secondary AP
- L16: 22.67% increase to primary and secondary AP -> 23%
- L17: 25.33% increase to primary and secondary AP -> 25%
- L18: 28% increase to primary and secondary AP
- L19: 30.67% increase to primary and secondary AP -> 31%
- L20: 33.33% increase to primary and secondary AP -> 33%
The actual percentage of the increase used in combat is rounded to the nearest whole percent. (I.E. - L19 gives your units a 31% increase, L20 gives a 33% increase.)
Level 10 also gives +10% bonus to unit recruiting.
note: Legendary Commander: Nerfed by 33% in "Changes for February 2008", this is being accounted for the new numbers.
History
- previously increased the accuracy of your units in battle and granted the SIEGE ability at level 20 (before November 2007).
Return to:
- Encyclopedia
- Skills