Difference between revisions of "Javelin of Lightning Bolt"

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I killed 6 4068hp efreeti, 25 2486hp chimera, and 66 1130hp hydra.  This comes out to at least 294562.2 LIGHTNING damage.  It seems like the counterattack damage is lowered by 4%.  The efreeti had 768 counterattack damage, and the wyvern had 288 counterattack damage.  Both 768/800 and 288/300 came out to .96.
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This Javelin may look like a normal javelin, but when it is thrown, it turns into a bolt of lightning that strikes those in its path.Area of Effect : all enemy units
 
This Javelin may look like a normal javelin, but when it is thrown, it turns into a bolt of lightning that strikes those in its path.Area of Effect : all enemy units
{| cellspacing="0"
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|Attribute: || LESSER ONEUSE BATTLE
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}}
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|Charge Turn:|| 0
 
|}
 
 
==Effects==
 
==Effects==
Deals some [[Lightning]] damage and reduces enemy units' counterattack damage by 4%.
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*Deals a variable amount of [[Lightning]] damage to all enemy stacks and reduces all enemy units' [[Counter]] [[AP]] by 25%
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**The damage formula is as follows: 100,000 + ([random number between 1-3] * [number of units in stack])
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***For example, if the 'random number' rolls a 3, and there are 15,000 [[units]] in one of the stacks, that stack will be dealt 145,000 [[Lightning]] damage
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***Since the damage is variable depending on unit number, each stack will be dealt a different amount of damage, but it will always be over 100,000
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[[Items#Lesser Items|Lesser Items]]
 
[[Items#Lesser Items|Lesser Items]]
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<noinclude>
 
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]]
 
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]]
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</noinclude>

Latest revision as of 20:30, 23 September 2015

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This Javelin may look like a normal javelin, but when it is thrown, it turns into a bolt of lightning that strikes those in its path.Area of Effect : all enemy units

Item Details
Name Javelin of Lightning Bolt
Attribute Lesser Oneuse Battle
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects

  • Deals a variable amount of Lightning damage to all enemy stacks and reduces all enemy units' Counter AP by 25%
    • The damage formula is as follows: 100,000 + ([random number between 1-3] * [number of units in stack])
      • For example, if the 'random number' rolls a 3, and there are 15,000 units in one of the stacks, that stack will be dealt 145,000 Lightning damage
      • Since the damage is variable depending on unit number, each stack will be dealt a different amount of damage, but it will always be over 100,000


Lesser Items