Difference between revisions of "Ointment of Healing"
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*Heals 1 - 5 [[Health_Points|HP]] for each [[Units|unit]] in each stack at the end of battle for each stack that survives the battle | *Heals 1 - 5 [[Health_Points|HP]] for each [[Units|unit]] in each stack at the end of battle for each stack that survives the battle | ||
**For example, if there are 1,000 [[Units|units]] in a stack, it will heal between 1,000 and 5,000 [[Health_Points|HP]] | **For example, if there are 1,000 [[Units|units]] in a stack, it will heal between 1,000 and 5,000 [[Health_Points|HP]] | ||
− | **<span style="color:#2ecc71;">Worked example: If you have 1,000,000 </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;"> in a stack, it would heal 1,000,000 to 5,000,000 HP worth of </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;">(or the equivalent of around 14,000 to 70,000 </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;">). If 70,000 </span> | + | **<span style="color:#2ecc71;">Worked example: If you have 1,000,000 </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;"> in a stack, it would heal 1,000,000 to 5,000,000 HP worth of </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;">(or the equivalent of around 14,000 to 70,000 </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;">). If 70,000 </span><span style="color:#2ecc71;">[[Skeletons|Skeletons]] </span><span style="color:#2ecc71;">were killed in the battle, it is possible that the </span><span style="color:#2ecc71;">[[Ointment|Ointment]] </span><span style="color:#2ecc71;">could potentially resurrect all of the 70,000 </span>[[Skeletons|<span style="color:#2ecc71;">Skeletons</span>]]<span style="color:#2ecc71;">.</span> |
**The effect is similar to the {{white}} [[Spells|spell]] [[Healing|Healing]], albeit a bit more variable in its healing effect | **The effect is similar to the {{white}} [[Spells|spell]] [[Healing|Healing]], albeit a bit more variable in its healing effect | ||
− | *Like all healing effects, the [[Ointment]] is countered by {{black}} [[Blood_Curse|Blood Curse]] and the [[Unique_Items|Unique Item]] [[Blood_Knife|Blood Knife]] | + | *Like all healing effects, the [[Ointment|Ointment]] is countered by {{black}} [[Blood_Curse|Blood Curse]] and the [[Unique_Items|Unique Item]] [[Blood_Knife|Blood Knife]] |
[[Items#Lesser_Items|Lesser Items]] fckLR | [[Items#Lesser_Items|Lesser Items]] fckLR | ||
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] [[Category:Damage Modifiers]] [[Category:Resistance Modifiers]] | [[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] [[Category:Damage Modifiers]] [[Category:Resistance Modifiers]] |
Revision as of 04:14, 4 July 2020
Battle Items |
Offensive Items |
Summoning Items
Unique Items |
Lesser Items
This salve is contained in small jars. It is useful for drawing poison and healing wounds.
Item Details | ||
Name | Ointment of Healing | |
Attribute | Lesser Oneuse Battle |
|
Charge turn | 0 |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Effects
- Heals 1 - 5 HP for each unit in each stack at the end of battle for each stack that survives the battle
- For example, if there are 1,000 units in a stack, it will heal between 1,000 and 5,000 HP
- Worked example: If you have 1,000,000 Skeletons in a stack, it would heal 1,000,000 to 5,000,000 HP worth of Skeletons(or the equivalent of around 14,000 to 70,000 Skeletons). If 70,000 Skeletons were killed in the battle, it is possible that the Ointment could potentially resurrect all of the 70,000 Skeletons.
- The effect is similar to the spell Healing, albeit a bit more variable in its healing effect
- Like all healing effects, the Ointment is countered by Blood Curse and the Unique Item Blood Knife
Lesser Items fckLR