Difference between revisions of "Damage Resistance"
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{{Navigation}} | {{Navigation}} | ||
− | + | The more resistances a unit has, the less damage it takes from attacks in battle. | |
− | |||
− | The more resistances a unit has the less damage it takes from attacks in battle. | ||
The resistance to an attack is the average of the sum of attack type resistances. | The resistance to an attack is the average of the sum of attack type resistances. | ||
− | Formula = [Attack Type1+....+Attack TypeN]/N where N=number of attack types] | + | Formula = [Attack Type1+....+Attack TypeN] / N where N=number of attack types] |
− | *A [[Djinni]] have 40% magic res and 95% ranged res. | + | *A [[Djinni]] have 40% magic res and 95% ranged res. It will have 67.5% resistance to magic ranged attacks. |
− | *A [[Red Dragon]] have 100% fire res and 60% breath res. | + | *A [[Red Dragon]] have 100% fire res and 60% breath res. It will have 80% fire breath resistance. |
Items affecting attack types: | Items affecting attack types: | ||
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*[[Flame Arrow]], [[Flame Blade]], [[Sword of Light]], [[The Holy Light]], [[Foul Water]] | *[[Flame Arrow]], [[Flame Blade]], [[Sword of Light]], [[The Holy Light]], [[Foul Water]] | ||
− | maximum number of attack types | + | The maximum number of attack types is 4 : |
− | + | * Unicorns under the enchantment [[The Holy Light]] and the spell [[Flame Blade]], using the item [[Vial of Venom]] will have their attack type changed to Magic Holy Fire Poison. | |
− | * | ||
− | + | ---- | |
− | + | Notes: | |
+ | *The maximum number of attacks used to be 5 when [[The Holy Light]] affected all units, and not [[:Category:Ascendant Units|Ascendant Units]] only. | ||
+ | *When resistance goes below zero, the unit take more damage from the attack. |
Latest revision as of 13:12, 7 May 2008
The more resistances a unit has, the less damage it takes from attacks in battle.
The resistance to an attack is the average of the sum of attack type resistances.
Formula = [Attack Type1+....+Attack TypeN] / N where N=number of attack types]
- A Djinni have 40% magic res and 95% ranged res. It will have 67.5% resistance to magic ranged attacks.
- A Red Dragon have 100% fire res and 60% breath res. It will have 80% fire breath resistance.
Items affecting attack types:
Spells affecting attack types:
The maximum number of attack types is 4 :
- Unicorns under the enchantment The Holy Light and the spell Flame Blade, using the item Vial of Venom will have their attack type changed to Magic Holy Fire Poison.
Notes:
- The maximum number of attacks used to be 5 when The Holy Light affected all units, and not Ascendant Units only.
- When resistance goes below zero, the unit take more damage from the attack.