Difference between revisions of "Skull Ring"

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[[Unique Items|Unique Item]]
 
  
=Effects=
+
{{Itemstats
* Hidden 1% pop upkeep per turn
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| description = The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.
* +10% mana income
+
}}
* -25%hp to non-undead units in your army
 
  
=Notes=
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Confirmed on Beta 03-19-2009 (Raist)
 
  
* -25%hp to non-undead units in your army
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== Effects ==
* +10% increase in your Base mana income
+
 
* 1% of your pop is sacrificed every turn.
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*Increases the user's [[Mana|mana]] production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
** Seems terrible unless you're at the very top where nobody will attack you. [[User:Carltsai|Carltsai]]
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*Reduces the [[Health_Points|HP]] of all friendly non-[[Undead|undead]] [[Units|units]] by 25%  
***+10% is added before any effects from Black Sabbath
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*Upkeep is a 1% [[Population|population]] sacrifice per [[Turns|turn]]  
==Typical sale price==
 
With 2 weeks left in the set, it sold for 1500 M geld on blitz. [[User:Carltsai|Carltsai]] 21 September 2008
 
  
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]

Latest revision as of 06:12, 28 October 2022

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The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.

Item Details
Name Skull Ring
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Effects

  • Increases the user's mana production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
  • Reduces the HP of all friendly non-undead units by 25%
  • Upkeep is a 1% population sacrifice per turn