Difference between revisions of "Shieldmaiden"
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*Resurrects 2% + 1% per skill level of your slain units | *Resurrects 2% + 1% per skill level of your slain units | ||
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== Preferred Units == | == Preferred Units == | ||
*Increases the [[Efficiency|efficiency]] of on-color [[Humans|Humans]] ([[Catapult|Catapult]]/[[Crusader|Crusader]]/[[High_Priest|High Priest]]/[[Knight|Knight]]/[[Knight_Templar|Knight Templar]]/[[Paladin|Paladin]]/[[Preacher|Preacher]]) only. | *Increases the [[Efficiency|efficiency]] of on-color [[Humans|Humans]] ([[Catapult|Catapult]]/[[Crusader|Crusader]]/[[High_Priest|High Priest]]/[[Knight|Knight]]/[[Knight_Templar|Knight Templar]]/[[Paladin|Paladin]]/[[Preacher|Preacher]]) only. | ||
− | *Will always prioritize commanding [[Human|human]] stacks. | + | *Will always prioritize commanding on-color [[Human|human]] stacks. |
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[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Ascendant Heroes]] | [[Category:Heroes]] [[Category:Battle heroes]] [[Category:Ascendant Heroes]] |
Latest revision as of 17:53, 7 July 2024
The Shieldmaidens are women who have lost their friends and loved ones in battle, and have grown tired of watching the endless slaughter of war. Knowing they cannot stop the wars of the great mages, they themselves have taken up arms in an effort to prevent as much bloodshed as possible. When leading armies they organize troops defensive formations and reduce casualties significantly. Some Shieldmaidens know priesterly magic and can heal those wounded and dying on the battlefield.
Hero Statistics | |
Profession | Shieldmaiden |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Mercenary |
Gender | Female |
Attack Power | 6000 + 3000*level |
Attack Type | Melee |
Counter Attack | 3000 + 1500*level |
Hit Points | 4000 + 2000*level |
Upkeep Cost | -5000 + 2500*level gold 5 + 2.5*level m.p. |
Abilities | Rally (9) Healing (14) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Battle: Rally (Obtained at level 9)
- Increases HP of all your units by 2% + 1% per skill level
Battle: Healing (Obtained at level 14)
- Resurrects 2% + 1% per skill level of your slain units
Preferred Units
- Increases the efficiency of on-color Humans (Catapult/Crusader/High Priest/Knight/Knight Templar/Paladin/Preacher) only.
- Will always prioritize commanding on-color human stacks.