Difference between revisions of "Regeneration (Spell)"

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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center>
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By borrowing from the natural energy of growth, you can grant your troops the ability of regeneration. Regenerating soldiers appear to grow back together with tiny vines and mossy bandages. Area of effect: all your units.<br>
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<br>
  
Rank: Complex<br>
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{| cellspacing="0"
Type: Instant/Battle<br>
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|Magic Specialty:
Cost: 30,000 MP <br>
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|{{green}}
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|-
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|Rank:||[[:Category:Complex Spells|Complex]]
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|-
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|Type:||[[Instant/Battle]]
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|-
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|Cast Turn:||0
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|-
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|Cast M.P.:||30,000
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|-
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|Research Cost:|| 3,000
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|-
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|Upkeep:||None
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|-
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|Related Unit:||None
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|}
  
 
==Effects==
 
==Effects==

Revision as of 03:07, 8 May 2008

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


By borrowing from the natural energy of growth, you can grant your troops the ability of regeneration. Regenerating soldiers appear to grow back together with tiny vines and mossy bandages. Area of effect: all your units.

Magic Specialty: Icon VERDANT.gif
Rank: Complex
Type: Instant/Battle
Cast Turn: 0
Cast M.P.: 30,000
Research Cost: 3,000
Upkeep: None
Related Unit: None

Effects

  • Resurrects 10% of all your slain units in battle.
  • Unit's Regen 20%